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 Manage a fluid texture

This node is MP safe

Node nameParentsClassificationMFn typeCompatible function sets
fluidTexture3DfluidShapetexture/3dkFluidTexture3DkBase
kNamedObject
kDependencyNode
kDagNode
kShape
kGeometric
kSurface
kFluid
kFluidTexture3D

Related nodes

diskCache, geoConnector

Attributes (15)

alphaGain, alphaOffset, defaultColor, defaultColorB, defaultColorG, defaultColorR, oucx, oucy, oucz, outAlpha, outCoord, refPointCamera, refPointCameraX, refPointCameraY, refPointCameraZ

Long name (short name)TypeDefaultFlags
refPointCamera (rpc) float3outputinputconnectable
surface intersection point in camera space
refPointCameraX (rcx) float1.0outputinputconnectable
point camera x component
refPointCameraY (rcy) float1.0outputinputconnectable
point camera y component
refPointCameraZ (rcz) float1.0outputinputconnectable
point camera z component
outAlpha (oa) float0.0outputconnectable
The standard output value for bump and displacement mapping
outCoord (ouc) float30.0, 0.0, 0.0outputconnectable
Out Coord: This attribute contains the output texture coordinate grid values. It can be mapped to the inputs of a solid texture to push the texture along with the fluid when a texture coordinate grid is used.
oucx (ocx) float0.0outputconnectable
The X component of OutCoord
oucy (ocy) float0.0outputconnectable
The Y component of OutCoord
oucz (ocz) float0.0outputconnectable
The Z component of OutCoord
alphaGain (ag) float1.0outputinputconnectablestorablekeyable
Alpha Gain is a multiplier that affects the alpha (mask) channel. If this texture is being used as a bump map or a displacement map, you can adjust Alpha Gain to scale the amount of bumping.
alphaOffset (ao) float0.0outputinputconnectablestorablekeyable
Alpha Offset is a value that is added to the alpha (mask) channel. This can be used to uniformly increase the effect of the texture.
defaultColor (dcl) float30.5, 0.5, 0.5outputinputconnectablestorable
Default Color is the color of the texture in the areas that are not mapped. If the placement of this texture is not covering an entire surface, then Default Color will be used in the areas not covered.
defaultColorR (dcr) float0.0outputinputconnectablestorablekeyable
Default Color red value.
defaultColorG (dcg) float0.0outputinputconnectablestorablekeyable
Default Color green value.
defaultColorB (dcb) float0.0outputinputconnectablestorablekeyable
Default Color blue value.