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Description:
The cluster node deforms one or more geometries by transforming them
by some percentage of the transformation of another object in the scene.
The default percentage is one, so the default cluster will rigidly
deform the geometries.
A different percentage can be associated with each CV in the deformed
object.
The accuracy of the deformation is controlled by the percentResolution
attribute.
The envelope attribute can be used to globally attenuate the amount of deformation.
Node name | Parents | MFn type | Compatible function sets |
---|---|---|---|
cluster | weightGeometryFilter | kClusterFilter | kBase kNamedObject kDependencyNode kGeometryFilt kWeightGeometryFilt kClusterFilter |
lattice, jointCluster, nonLinear, blendShape, skinCluster, boneLattice, wrap, wire, ffd, jointFfd, sculpt, jointLattice, flexorShape, deformFunc, deformSquash, deformTwist, deformBend, deformWave, deformFlare, deformSine, baseLattice, clusterHandle
angleInterpolation, bindPreMatrix, bindState, clusterXforms, geomMatrix, matrix, percentResolution, postCompensationMatrix, postMatrix, preCompensationMatrix, preMatrix, relative, usePartialResolution, weightedCompensationMatrix, weightedMatrix
Long name (short name) | Type | Default | Flags | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
percentResolution
(ptr )
| float | 5 | |||||||||||||||
usePartialResolution
(upr )
| enum | 0 | |||||||||||||||
relative
(rel )
| bool | false | |||||||||||||||
clusterXforms
(x )
| compound | n/a | |||||||||||||||
| |||||||||||||||||
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weightedCompensationMatrix
(wcm )
| matrix | identity | |||||||||||||||
geomMatrix
(gm )
| matrix | identity | |||||||||||||||
matrix
(ma )
| matrix | identity | |||||||||||||||
bindPreMatrix
(pm )
| matrix | identity | |||||||||||||||
bindState
(bs )
| bool | false | |||||||||||||||
postCompensationMatrix
(psc )
| matrix | identity | |||||||||||||||
preCompensationMatrix
(prc )
| matrix | identity | |||||||||||||||
angleInterpolation
(ait )
| enum | 0 | |||||||||||||||