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unloadPlugin(
string [string...]
, [addCallback=string], [force=boolean], [removeCallback=string])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
unloadPlugin is undoable, NOT queryable, and NOT editable.
Unload plug-ins from Maya. After the successful execution of
this command, plug-in services will no longer be available.
string[] | the internal names of the successfully unloaded plug-ins |
loadPlugin, openMayaPref, pluginInfo
addCallback, force, removeCallback
Long name (short name) |
Argument types |
Properties |
force(f)
|
boolean
|
|
|
Unload the plugin even if it is providing services. This
is not recommended. If you unload a plug-in that implements
a node or data type in the scene, those instances will be
converted to unknown nodes or data and the scene will no
longer behave properly. It will, however, still save
properly.
|
|
addCallback(ac)
|
string
|
|
|
Add a procedure to be called just before a plugin is
unloaded. The procedure should have the following signature:
global proc procedureName(string $pluginName).
|
|
removeCallback(rc)
|
string
|
|
|
Remove a procedure which was previously added
with -addCallback.
|
|
Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
|
Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
|
import maya.cmds as cmds
# Unload the plugin that has the internal name "newNode"
#
cmds.unloadPlugin( 'newNode.py' )