divisions(MStatus *ReturnStatus=NULL) const | MMeshSmoothOptions | |
keepBorderEdge(MStatus *ReturnStatus=NULL) const | MMeshSmoothOptions | |
keepHardEdge(MStatus *ReturnStatus=NULL) const | MMeshSmoothOptions | |
MMeshSmoothOptions(void) | MMeshSmoothOptions | |
propEdgeHardness(MStatus *ReturnStatus=NULL) const | MMeshSmoothOptions | |
setDivisions(int numDivisions, MStatus *ReturnStatus=NULL) | MMeshSmoothOptions | |
setKeepBorderEdge(bool keepBorderEdge, MStatus *ReturnStatus=NULL) | MMeshSmoothOptions | |
setKeepHardEdge(bool keepHardEdge, MStatus *ReturnStatus=NULL) | MMeshSmoothOptions | |
setPropEdgeHardness(bool propEdgeHardness, MStatus *ReturnStatus=NULL) | MMeshSmoothOptions | |
setSmoothness(float smoothness, MStatus *ReturnStatus=NULL) | MMeshSmoothOptions | |
setSmoothUVs(bool smoothUVs, MStatus *ReturnStatus=NULL) | MMeshSmoothOptions | |
smoothness(MStatus *ReturnStatus=NULL) const | MMeshSmoothOptions | |
smoothUVs(MStatus *ReturnStatus=NULL) const | MMeshSmoothOptions | |
~MMeshSmoothOptions(void) | MMeshSmoothOptions | [virtual] |
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