copyFramebuffer(miTag
old_buffer_tag) |
mi::shader::Interface |
[virtual] |
createFramebuffer() |
mi::shader::Interface |
[virtual] |
createLightList(miState
*state, miTag *slist=0, int n=0) |
mi::shader::Interface |
[virtual] |
createLightList(miState
*state, const miVector &axis, miScalar spread_cos, miTag
*slist=0, int n=0) |
mi::shader::Interface |
[virtual] |
get(int
version=mi_ray_interface_version) |
mi::shader::Interface |
[inline, static] |
getOptions(miTag
string_options) |
mi::shader::Interface |
[virtual] |
release() |
mi::shader::Interface |
[virtual] |