| get(const char
*buffer, const char *param, bool &value) const =0 |
mi::shader::Framebuffer |
[pure virtual] |
| get(const char
*buffer, const char *param, float &value) const =0 |
mi::shader::Framebuffer |
[pure virtual] |
| get(const char
*buffer, const char *param, int &value) const =0 |
mi::shader::Framebuffer |
[pure virtual] |
| get(const char
*buffer, const char *param, const char *&value) const =0 |
mi::shader::Framebuffer |
[pure virtual] |
| get_index(const
char *buffer, size_t &index) const =0 |
mi::shader::Framebuffer |
[pure virtual] |
| reset()=0 |
mi::shader::Framebuffer |
[pure virtual] |
| set(const char
*buffer, const char *param, const bool value)=0 |
mi::shader::Framebuffer |
[pure virtual] |
| set(const char
*buffer, const char *param, const float value)=0 |
mi::shader::Framebuffer |
[pure virtual] |
| set(const char
*buffer, const char *param, const int value)=0 |
mi::shader::Framebuffer |
[pure virtual] |
| set(const char
*buffer, const char *param, const char *value)=0 |
mi::shader::Framebuffer |
[pure virtual] |