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Classes |
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| struct | mi::shader::Framebuffer |
| Framebuffer class.
More... |
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| class | mi::shader::Access_fb |
| Smart pointer to access Framebuffer class, no
editing. More... |
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| class | mi::shader::Edit_fb |
| Smart pointer to access Framebuffer class for
editing. More... |
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| struct | mi::shader::Interface |
| Top level C++ mental ray interface
extensions. More... |
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| struct | mi::shader::Options |
| Access to string options. More... |
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| class | mi::shader::LightIterator |
| Iterate over shader or instance light lists.
More... |
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| class | mi::shader::LightList |
| Light lists, used internally by LightIterator.
More... |
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The mental ray C++ interface is completely contained in the shader namespace.
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