connect()=0 |
mi::shader::LightList |
[pure virtual] |
get_contribution(miColor
*c) const =0 |
mi::shader::LightList |
[pure virtual] |
get_contribution(miSpectrum
*s) const =0 |
mi::shader::LightList |
[pure virtual] |
get_current() const
=0 |
mi::shader::LightList |
[pure virtual] |
get_direction() const
=0 |
mi::shader::LightList |
[pure virtual] |
get_dot_nl() const
=0 |
mi::shader::LightList |
[pure virtual] |
get_light_tag(size_t
current) const =0 |
mi::shader::LightList |
[pure virtual] |
get_number_of_lights()
const =0 |
mi::shader::LightList |
[pure virtual] |
get_number_of_samples()
const =0 |
mi::shader::LightList |
[pure virtual] |
release()=0 |
mi::shader::LightList |
[pure virtual] |
sample()=0 |
mi::shader::LightList |
[pure virtual] |
set_current(size_t
current)=0 |
mi::shader::LightList |
[pure virtual] |