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This class is the abstract class that describes nonExtended
lights (e.g., spot, point lights). Non-extended lights are
lights which are not correctly represented physically, and
are lights which disseminate from a single point source or
direction (which there are no such things in the real world),
and requires no numerical integration evaluations during
shading of a point. Extended lights tends to be more physically
accurate, which includes lights such as linear + area lights.
This node is abstract
Node name | Parents | Classification | MFn type | Compatible function sets |
---|---|---|---|---|
nonExtendedLightShapeNode | nonAmbientLightShapeNode | rendernode |
camera, light, dropoffLocator, ambientLight, nonAmbientLightShapeNode, areaLight, directionalLight, spotLight, pointLight
castSoftShadows, dmapBias, dmapFarClipPlane, dmapFilterSize, dmapFocus, dmapFrameExt, dmapLightName, dmapName, dmapNearClipPlane, dmapResolution, dmapSceneName, dmapUseMacro, dmapWidthFocus, fogShadowIntensity, lastWrittenDmapAnimExtName, lightRadius, receiveShadows, reuseDmap, useDepthMapShadows, useDmapAutoClipping, useDmapAutoFocus, useMidDistDmap, useOnlySingleDmap, useX+Dmap, useX-Dmap, useY+Dmap, useY-Dmap, useZ+Dmap, useZ-Dmap, volumeShadowSamples, writeDmap
Long name (short name) | Type | Default | Flags | ||
---|---|---|---|---|---|
lightRadius
(lr )
| float | 0.0 | ![]() ![]() ![]() ![]() | ||
castSoftShadows
(cw )
| bool | false | ![]() ![]() ![]() ![]() | ||
useDepthMapShadows
(dms )
| bool | false | ![]() ![]() ![]() ![]() ![]() | ||
reuseDmap
(du )
| bool | false | ![]() ![]() ![]() ![]() | ||
useMidDistDmap
(md )
| bool | true | ![]() ![]() ![]() ![]() | ||
dmapFilterSize
(fs )
| short | 1 | ![]() ![]() ![]() ![]() | ||
dmapResolution
(dr )
| short | 512 | ![]() ![]() ![]() ![]() | ||
dmapBias
(db )
| float | 0.001 | ![]() ![]() ![]() ![]() ![]() | ||
dmapFocus
(df )
| float | 90.0 | ![]() ![]() ![]() ![]() | ||
dmapWidthFocus
(dw )
| float | 100.0 | ![]() ![]() ![]() ![]() | ||
useDmapAutoFocus
(af )
| bool | true | ![]() ![]() ![]() ![]() | ||
volumeShadowSamples
(nv )
| short | 20 | ![]() ![]() ![]() ![]() | ||
fogShadowIntensity
(fsi )
| short | 1 | ![]() ![]() ![]() ![]() | ||
useDmapAutoClipping
(uc )
| bool | true | ![]() ![]() ![]() ![]() | ||
dmapNearClipPlane
(nc )
| float | 0.001 | ![]() ![]() ![]() ![]() | ||
dmapFarClipPlane
(fcp )
| float | 10000.0 | ![]() ![]() ![]() ![]() | ||
useOnlySingleDmap
(us )
| bool | true | ![]() ![]() ![]() ![]() | ||
useX+Dmap
(xp )
| bool | true | ![]() ![]() ![]() ![]() | ||
useX-Dmap
(xn )
| bool | true | ![]() ![]() ![]() ![]() | ||
useY+Dmap
(yp )
| bool | true | ![]() ![]() ![]() ![]() | ||
useY-Dmap
(yn )
| bool | true | ![]() ![]() ![]() ![]() | ||
useZ+Dmap
(zp )
| bool | true | ![]() ![]() ![]() ![]() | ||
useZ-Dmap
(zn )
| bool | true | ![]() ![]() ![]() ![]() | ||
dmapUseMacro
(dc )
| string | NULL | ![]() ![]() ![]() ![]() | ||
dmapName
(smn )
| string | NULL | ![]() ![]() ![]() ![]() | ||
dmapLightName
(ul )
| bool | true | ![]() ![]() ![]() ![]() | ||
dmapSceneName
(um )
| bool | false | ![]() ![]() ![]() ![]() | ||
dmapFrameExt
(uf )
| bool | false | ![]() ![]() ![]() ![]() | ||
writeDmap
(ws )
| bool | false | ![]() ![]() ![]() ![]() | ||
lastWrittenDmapAnimExtName
(lw )
| string | NULL | ![]() ![]() ![]() ![]() | ||
receiveShadows
(gs )
| bool | true | ![]() ![]() ![]() ![]() | ||