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selectPriority [-allComponents int] [-allObjects int] [-animBreakdown int] [-animCurve int] [-animInTangent int] [-animKeyframe int] [-animOutTangent int] [-camera int] [-cluster int] [-collisionModel int] [-controlVertex int] [-curve int] [-curveKnot int] [-curveOnSurface int] [-curveParameterPoint int] [-dimension int] [-dynamicConstraint int] [-edge int] [-editPoint int] [-emitter int] [-facet int] [-field int] [-fluid int] [-follicle int] [-hairSystem int] [-handle int] [-hull int] [-ikEndEffector int] [-ikHandle int] [-imagePlane int] [-implicitGeometry int] [-isoparm int] [-joint int] [-jointPivot int] [-lattice int] [-latticePoint int] [-light int] [-localRotationAxis int] [-locator int] [-locatorUV int] [-locatorXYZ int] [-nCloth int] [-nRigid int] [-nonlinear int] [-nurbsCurve int] [-nurbsSurface int] [-orientationLocator int] [-particle int] [-particleShape int] [-plane int] [-polymesh int] [-polymeshEdge int] [-polymeshFace int] [-polymeshFreeEdge int] [-polymeshUV int] [-polymeshVertex int] [-polymeshVtxFace int] [-rigidBody int] [-rigidConstraint int] [-rotatePivot int] [-scalePivot int] [-sculpt int] [-selectHandle int] [-spring int] [-springComponent int] [-stroke int] [-subdiv int] [-subdivMeshEdge int] [-subdivMeshFace int] [-subdivMeshPoint int] [-subdivMeshUV int] [-surfaceEdge int] [-surfaceFace int] [-surfaceKnot int] [-surfaceParameterPoint int] [-surfaceRange int] [-texture int] [-vertex int]
selectPriority is undoable, queryable, and editable.
The selectPriority command is used to change the selection priority of particular types of objects that can be selected when using the select tool. It accepts no other arguments besides the flags. These flags are the same as used by the 'selectType' command.int if a query operation
In query mode, return type is based on queried flag.
Long name (short name) | argument types | Properties | ||
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-allObjects(-alo)
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int
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-handle(-ha)
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int
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-ikHandle(-ikh)
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int
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-joint(-j)
|
int
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-light(-lt)
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int
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-camera(-ca)
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int
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-lattice(-la)
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int
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-cluster(-cl)
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int
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-sculpt(-sc)
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int
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-nonlinear(-nl)
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int
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-nurbsCurve(-nc)
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int
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-nurbsSurface(-ns)
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int
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-curveOnSurface(-cos)
|
int
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-stroke(-str)
|
int
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-polymesh(-p)
|
int
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-plane(-pl)
|
int
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-subdiv(-sd)
|
int
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-particleShape(-ps)
|
int
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-emitter(-em)
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int
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-field(-fi)
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int
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-fluid(-fl)
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int
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-hairSystem(-hs)
|
int
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-follicle(-fo)
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int
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-nCloth(-ncl)
|
int
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-nRigid(-nr)
|
int
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-dynamicConstraint(-dc)
|
int
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-collisionModel(-clm)
|
int
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-spring(-spr)
|
int
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-rigidBody(-rb)
|
int
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-rigidConstraint(-rc)
|
int
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-locatorXYZ(-xyz)
|
int
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-orientationLocator(-ol)
|
int
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-locatorUV(-luv)
|
int
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-dimension(-dim)
|
int
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-texture(-tx)
|
int
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-implicitGeometry(-ig)
|
int
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-imagePlane(-ip)
|
int
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-locator(-lc)
|
int
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-curve(-c)
|
int
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-allComponents(-alc)
|
int
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-controlVertex(-cv)
|
int
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-hull(-hl)
|
int
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-editPoint(-ep)
|
int
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-polymeshVertex(-pv)
|
int
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-polymeshEdge(-pe)
|
int
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-polymeshFreeEdge(-pfe)
|
int
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-polymeshFace(-pf)
|
int
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-polymeshUV(-puv)
|
int
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-polymeshVtxFace(-pvf)
|
int
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-vertex(-v)
|
int
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-edge(-eg)
|
int
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-facet(-fc)
|
int
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-curveParameterPoint(-cpp)
|
int
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-curveKnot(-ck)
|
int
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-surfaceParameterPoint(-spp)
|
int
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-surfaceKnot(-sk)
|
int
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-surfaceRange(-sr)
|
int
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-surfaceEdge(-se)
|
int
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-surfaceFace(-sf)
|
int
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-isoparm(-iso)
|
int
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-subdivMeshPoint(-smp)
|
int
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-subdivMeshEdge(-sme)
|
int
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-subdivMeshFace(-smf)
|
int
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-subdivMeshUV(-smu)
|
int
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-latticePoint(-lp)
|
int
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-particle(-pr)
|
int
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-springComponent(-spc)
|
int
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-jointPivot(-jp)
|
int
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-ikEndEffector(-iee)
|
int
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-scalePivot(-sp)
|
int
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-rotatePivot(-rp)
|
int
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-selectHandle(-sh)
|
int
|
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-localRotationAxis(-ra)
|
int
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-animCurve(-ac)
|
int
|
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-animKeyframe(-ak)
|
int
|
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-animInTangent(-ait)
|
int
|
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-animOutTangent(-aot)
|
int
|
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|
||||
-animBreakdown(-abd)
|
int
|
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selectPriority -q -nurbsCurve; selectPriority -nurbsCurve 10; selectPriority -handle 9 -ikHandle 8;