Contents
3ds Max FBX Plug-in What’s New
What’s new in this version
Known limitations for this
version
Scale compensation
Incorrect Normal output
Bitmaps, procedural, and
map channels
Conversion support
Camera support
Light support
Custom properties/attributes
Installing the 3ds Max FBX Plug-in
Installation
Windows installation
Downloading the 3ds Max FBX Plug-in
Checking your FBX version number
FBX Plug-in UI
Help
Web updates
Edit
Creating a custom preset
Editing a preset
Edit mode options
Ok/Cancel
Ok
Cancel
Resize handle
Export
Exporting from 3ds Max
to an FBX file
Export presets
Autodesk Media & Entertainment
preset
Edit/Save preset
Statistics
Include
Geometry
Split per-vertex Normals
Convert Geometry used as
Bones
Animation
Bake animation
Deformations
Point cache file(s)
Curve filters
Constant key reducer
Unroll rotations
Key Reducer
Cameras
Lights
Embed media
Advanced options
Units
Scale Factor
Scene units converted to:
Axis conversion
UI
Show/Hide Warning Manager
Show/Hide UI
FBX file format
Type
FBX version
Collada
Import
Importing FBX files into
3ds Max
Import presets
Autodesk Media & Entertainment
preset
Autodesk Architectural
(Revit) preset
Edit/Save preset
Statistics
Include
Geometry
Re-evaluate Smoothing groups
Animation
Deformations
Animation Take
Bake animation layers
Optical markers
Curve filters
Constant key reducer
Key Reducer
Point cache file(s)
Bones
File content
Cameras
Lights
Advanced options
Units
Scale Factor
File units converted to:
Axis conversion
UI
Show/Hide Warning Manager
Show/Hide UI
3ds Max FBX Plug-in Workflows
Revit Architecture to 3ds Max workflow
Removing visible edges from imported FBX models
Workflow limitations
IFFFS
Preserving turned Edges in 3ds Max
Scripting for the 3ds Max FBX Plug-in
Loading the FBX plug-ins
Loading the 3ds Max FBX Plug-in manually
Loading the 3ds Max FBX Plug-in using MAXScript
FBXExporterGetParam [arg]
FBXExporterSetParam [arg]
[value]
FBXImporterGetParam [arg]
FBXImporterSetParam [arg]
[value]
Copyright