What's New in the Maya 2020.1 devkit

The following changes have been made to the Maya devkit in this release.

New method

A new method has been added to the C++ API. void MRenderItem::setPrimitive(MGeometry::Primitive primitive, int stride) sets the primitive type of a render item.

New MTypeID in the viewRenderOverrideFromFragments/pyGroundReflectionRenderer.py example

The MTypeID for the RenderOverrideOptions class in the pyGroundReflectionRenderer.py example has been changed.

If you created a scene in Maya 2020 or earlier using this example, the binary scene file will not open in later versions of Maya. You will need to save the scene as an ASCII file in Maya 2020 or earlier, then open the ASCII scene file in the later version of Maya.