C++ API Reference: hwPhongShader/hwPhongShaderBehavior.h
#include <maya/MPxDragAndDropBehavior.h>
{
public:
hwPhongShaderBehavior();
~hwPhongShaderBehavior() override;
MPlug &sourcePlug,
MPlug &destinationPlug)
override;
MObject &destinationNode,
bool force )
override;
MPlug &destinationPlug,
bool force )
override;
MObject &destinationNode,
bool force )
override;
MPlug &destinationPlug,
bool force )
override;
static void *creator();
protected:
private:
};