The legacy sketchUp Importer Plugin allows the import of Google SketchUp .SKP files (from Sketchup 2015 and lower) into 3ds Max 2011 and higher.
Note: This importer is deprecated as of 3ds Max 2020.2 Update, and may be removed in a future release. It is replaced by the ATF-based ATF_SKETCHUP_Import importer. Since the new importer is the default for .skp files, you need to specify this importer with the using keyword parameter to importFile().
Constructor:
Class instances not creatable by MAXScript
Interface: ISketchUpImp
Methods:
<boolean>getSkipHidden ()
Returns the state of the "Skip Hidden Objects" option.
<void>setSkipHidden <boolean>bSkipHidden
Sets the state of the "Skip Hidden Objects" option to the supplied Boolean value.
<boolean>getSplitByLayer ()
Returns the state of the "Split Objects By Layer" option.
<void>setSplitByLayer <boolean>bSplitByLayer
Sets the state of the "Split Objects By Layer" option to the supplied Boolean value.
<boolean>getImportCameras ()
Returns the state of the "Cameras" option.
<void>setImportCameras <boolean>bCameras
Sets the state of the "Cameras" option to the supplied Boolean value.
<boolean>getImportDaylightSystem ()
Returns the state of the "Daylight System" option.
<void>setImportDaylightSystem <boolean>bDaylightSystem
Sets the state of the "Daylight System" option to the supplied Boolean value.
<String>getTextureFolder ()
Returns the texture folder path.
<void>setTextureFolder <String>textureFolder
Sets the texture folder path.
<boolean>getDoubleSided ()
Returns the state of the "Front/Back Materials as Double Sided 3ds Max Materials" option.
<void>setDoubleSided <boolean>bDoubleSided
Sets the state of the "Front/Back Materials as Double Sided 3ds Max Materials" option to the supplied Boolean value.