This struct contains a number of system global variables and methods to access the mixerManagerclass which affects all Character Studio Animation Mixers.
System Global Variables
themixer.snapFrames SystemGlobal:snapFrames boolean default:true themixer.snapToClips SystemGlobal:snapToClips boolean default:false themixer.lockTransitions SystemGlobal:lockTransitionsboolean default:false
themixer.showBalanceCurves SystemGlobal:showBalanceCurvesboolean default:true themixer.showClipBounds SystemGlobal:showClipBounds boolean default:true themixer.showClipNames SystemGlobal:showClipNames boolean default:true themixer.showClipScale SystemGlobal:showClipScaleboolean default:false themixer.showGlobalFrames SystemGlobal:showGlobalFramesboolean default:true themixer.showInpoints SystemGlobal:showInpointsboolean default:true themixer.showOutpoints SystemGlobal:showOutpointsboolean default:false themixer.showTgRangebars SystemGlobal:showTgRangebarsboolean default:true themixer.showTimeWarps SystemGlobal:showTimeWarpsboolean default:true themixer.showWgtCurves SystemGlobal:showWgtCurvesboolean default:true
Methods
<boolean>themixer.showMixer()
Show the Mixer.Returns true on success.
<boolean>themixer.hideMixer()
Hide the Mixer.Returns true on success.
themixer.addMixerToDisplay <biped_controller>
Adds the Biped the supplied controller belongs to to the Mixer.Returns true on success.
themixer.removeMixerFromDisplay <biped_controller>
Removes the Biped the supplied controller belongs to from the Mixer.Returns true on success.
The following functions are available through icons in theMixer user interface:
themixer.setAnimationRange()
Sets the animation range. Returns true on success.
themixer.updateDisplay
Updates the Mixer's display. Returns true on success.
themixer.zoomExtents()
Zooms the Mixer's display to the extents of the animation. Returns true on success.