MetalShader - superclass: Shader; super-superclass:MAXWrapper - classID: #(57, 0)
The MetalShader is available only when the viewport driver is set to DirectX.
Interface:ExposureMaterialControl
Properties:
.noExposureControl : boolean : Read|Write
When set to true , Exposure Controls will ignore the material.
.exposureControlInvertSelfIllum : boolean : Read|Write
When set to true , Self-Illumination values from this material will be inverted.
.exposureControlInvertReflection : boolean : Read|Write
When set to true , Reflection values from this material will be inverted.
.exposureControlInvertRefraction : boolean : Read|Write
When set to true , Refraction values from this material will be inverted.