Assigning this material is equivalent to setting the material to "None" in the Material Editor. Setting a material to the value undefined is also equivalent to setting the material to "None" in the Material Editor.
FOR EXAMPLE,
if a box had a Top_Bottom material assigned, the following would set the Top sub-material to "None":
``` $box01.material.TopMaterial=noMaterial()
```
is the same as
``` $box01.material.TopMaterial=undefined
```
Constructor
noMaterial...
Properties
There are no additional properties for NoMaterial.