Biped Animation Manipulation and Clearing

The following methods let you delete animation from specific biped controllers and the complete biped:

biped.clearAllAnimation <biped_controller>   

Clears all animation in the whole biped. Any biped controller can be passed as argument.

EXAMPLE

``` biped.clearAllAnimation$Bip01.controller--pass any controller to clear animation in the whole biped

```

biped.clearSelectedAnimation <biped_controller>   

Clears the animationonlyin the biped controllers of selected body parts. Any biped controller can be passed as argument.

EXAMPLE

``` --select some body parts first, then execute: biped.clearAllAnimation$'Bip01'.controller --the animation of the selected body parts will be removed.

```

biped.mirror <biped_controller> 

Mirrorsthecompletebiped animation.