ObjImp : ImporterPlugin

The ObjImp ImporterPlugin introduced in 3ds Max 2010 exposes an interface to access the ASCII-based INI files location and name of the exporter dialog. The settings can then be queried and modified using the regular MAXScript INI settings functions getIniSetting() and setIniSetting() .

ObjImp Interfaces:

Interface: iobjimp 

Methods:

<string>objImp.getIniName ()   

Returns the name of the Obj Importer Settings file.

<string>objImp.getPresetIniName () 

Returns the name of the Obj Importer Preset file.

EXAMPLE:

``` --Open the INI file for editing in the MAXScript Editor edit (objimp.getIniName())

--Alternatively, use INI file access to read and write: theINI =objimp.getIniName() getIniSetting theINI--get INI file categories -->#("General", "Objects", "Geometry", "Units/Scale", "Material")

--get the keys of the General category: getIniSetting theINI "Geometry" -->#("FlipZyAxis", "CenterPivots", "Shapes", "TextureCoords", "SmoothingGroups", "NormalsType", "SmoothAngle", "FlipNormals")

--get the value of theGeometry>Shapeskey: getIniSetting theINI "Geometry""Shapes" -->"0"

--TurnShapes on: setIniSetting theINI "Geometry""Shapes" "1" -->true

```