addAttr is undoable, queryable, and editable.
Type of attribute | Flag and argument to use |
boolean | -at bool |
32 bit integer | -at long |
16 bit integer | -at short |
8 bit integer | -at byte |
char | -at char |
enum | -at enum (specify the enum names using the enumName flag) |
float | -at "float" (use quotes
since float is a mel keyword) |
double | -at double |
angle value | -at doubleAngle |
linear value | -at doubleLinear |
string | -dt "string" (use quotes
since string is a mel keyword) |
array of strings | -dt stringArray |
compound | -at compound |
message (no data) | -at message |
time | -at time |
4x4 double matrix | -dt "matrix" (use quotes
since matrix is a mel keyword) |
4x4 float matrix | -at fltMatrix |
reflectance | -dt reflectanceRGB |
reflectance (compound) | -at reflectance |
spectrum | -dt spectrumRGB |
spectrum (compound) | -at spectrum |
2 floats | -dt float2 |
2 floats (compound) | -at float2 |
3 floats | -dt float3 |
3 floats (compound) | -at float3 |
2 doubles | -dt double2 |
2 doubles (compound) | -at double2 |
3 doubles | -dt double3 |
3 doubles (compound) | -at double3 |
2 32-bit integers | -dt long2 |
2 32-bit integers (compound) | -at long2 |
3 32-bit integers | -dt long3 |
3 32-bit integers (compound) | -at long3 |
2 16-bit integers | -dt short2 |
2 16-bit integers (compound) | -at short2 |
3 16-bit integers | -dt short3 |
3 16-bit integers (compound) | -at short3 |
array of doubles | -dt doubleArray |
array of 32-bit ints | -dt Int32Array |
array of vectors | -dt vectorArray |
nurbs curve | -dt nurbsCurve |
nurbs surface | -dt nurbsSurface |
polygonal mesh | -dt mesh |
lattice | -dt lattice |
array of double 4D points | -dt pointArray |
In query mode, return type is based on queried flag.
Long name (short name) |
Argument types |
Properties |
-longName(-ln)
|
string
|
|
|
Sets the long name of the attribute.
|
|
-shortName(-sn)
|
string
|
|
|
Sets the short name of the attribute.
|
|
-niceName(-nn)
|
string
|
|
|
Sets the nice name of the attribute for display in the UI. Setting the
attribute's nice name to a non-empty string overrides the default
behaviour of looking up the nice name from Maya's
string catalog. (Use the MEL commands
"attributeNiceName" and "attributeQuery -niceName" to lookup an attribute's
nice name in the catalog.)
|
|
-binaryTag(-bt)
|
string
|
|
|
Specifies the tag used to store the attribute in the binary Maya scene file.
These tags are currently ignored but may be used in the future. The tags
should be unique within each node but the attribute will only be rejected
if the tag you try to give it is a reserved one.
|
|
-attributeType(-at)
|
string
|
|
|
Specifies the attribute type, see above table for more details.
Note that the attribute types "float", "matrix" and "string"
are also MEL keywords and must be enclosed in quotes.
|
|
-dataType(-dt)
|
string
|
|
|
Specifies the data type. See "setAttr" for
more information on data type names.
|
|
-defaultValue(-dv)
|
float
|
|
|
Specifies the default value for the attribute
(can only be used for numeric attributes).
|
|
-multi(-m)
|
|
|
|
Makes the new attribute a multi-attribute.
|
|
-indexMatters(-im)
|
boolean
|
|
|
Sets whether an index must be used when connecting
to this multi-attribute. Setting indexMatters to false forces the
attribute to non-readable.
|
|
-minValue(-min)
|
float
|
|
|
Specifies the minimum value for the attribute
(can only be used for numeric attributes).
|
|
-hasMinValue(-hnv)
|
boolean
|
|
|
Flag indicating whether an attribute has a minimum value.
(can only be used for numeric attributes).
|
|
-maxValue(-max)
|
float
|
|
|
Specifies the maximum value for the attribute
(can only be used for numeric attributes).
|
|
-hasMaxValue(-hxv)
|
boolean
|
|
|
Flag indicating whether an attribute has a maximum value.
(can only be used for numeric attributes).
|
|
-cachedInternally(-ci)
|
boolean
|
|
|
Whether or not attribute data is cached internally in the node.
This flag is currently not supported (it will always be set
to a default value of true).
|
|
-internalSet(-is)
|
boolean
|
|
|
Whether or not the internal cached value is set when
this attribute value is changed. This is an internal flag
used for updating UI elements.
|
|
-parent(-p)
|
string
|
|
|
Attribute that is to be the new attribute's parent.
|
|
-numberOfChildren(-nc)
|
uint
|
|
|
How many children will the new attribute have?
|
|
-usedAsColor(-uac)
|
|
|
|
Is the attribute to be used as a color definition?
Must have 3 DOUBLE or 3 FLOAT children to use this
flag. The attribute type "-at" should be "double3"
or "float3" as appropriate. It can also be used to
less effect with data types "-dt" as "double3" or
"float3" as well but some parts of the code do not
support this alternative. The special attribute
types/data "spectrum" and "reflectance" also support
the color flag and on them it is set by default.
|
|
-hidden(-h)
|
boolean
|
|
|
Will this attribute be hidden from the UI?
|
|
-readable(-r)
|
boolean
|
|
|
Can outgoing connections be made from this attribute?
|
|
-writable(-w)
|
boolean
|
|
|
Can incoming connections be made to this attribute?
|
|
-storable(-s)
|
boolean
|
|
|
Can the attribute be stored out to a file?
|
|
-keyable(-k)
|
boolean
|
|
|
Is the attribute keyable by default?
|
|
-softMinValue(-smn)
|
float
|
|
|
Soft minimum, valid for numeric attributes only. Specifies the
upper default limit used in sliders for this attribute.
|
|
-hasSoftMinValue(-hsn)
|
boolean
|
|
|
Flag indicating whether a numeric attribute has a soft minimum.
|
|
-softMaxValue(-smx)
|
float
|
|
|
Soft maximum, valid for numeric attributes only. Specifies the
upper default limit used in sliders for this attribute.
|
|
-hasSoftMaxValue(-hsx)
|
boolean
|
|
|
Flag indicating whether a numeric attribute has a soft maximum.
|
|
-enumName(-en)
|
string
|
|
|
Flag used to specify the ui names corresponding to the enum values. The specified string should contain a colon-separated list of the names, with optional values. If values are not specified, they will treated as sequential integers starting with 0. For example: -enumName "A:B:C" would produce options: A,B,C with values of 0,1,2; -enumName "zero:one:two:thousand=1000" would produce four options with values 0,1,2,1000; and -enumName "solo=1:triplet=3:quintet=5" would produce three options with values 1,3,5. (Note that there is a current limitation of the Channel Box that will sometimes incorrectly display an enumerated attribute's pull-down menu. Extra menu items can appear that represent the numbers inbetween non-sequential option values. To avoid this limitation, specify sequential values for the options of any enumerated attributes that will appear in the Channel Box. For example: "solo=1:triplet=2:quintet=3".)
|
|
-exists(-ex)
|
|
|
|
Returns true if the attribute queried is a user-added, dynamic attribute; false if not.
|
|