//- // ========================================================================== // Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk // license agreement provided at the time of installation or download, // or which otherwise accompanies this software in either electronic // or hard copy form. // ========================================================================== //+ // // File: splitUVFty.cpp // // Node Factory: splitUVFty // // Author: Maya SDK Wizard // #include "splitUVFty.h" splitUVFty::splitUVFty() // // Description: // splitUVFty constructor // { fSelUVs.clear(); } splitUVFty::~splitUVFty() // // Description: // splitUVFty destructor // {} void splitUVFty::setMesh( MObject mesh ) // // Description: // Sets the mesh object that this factory will operate on // { fMesh = mesh; } void splitUVFty::setUVIds( MIntArray uvIds ) // // Description: // Sets the UV Ids that this factory will operate on // { fSelUVs = uvIds; }
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