#if defined(WIN32)
# include <windows.h>
# define GET_EXT_POINTER(name, type) \
name = (type)wglGetProcAddress(#name)
#elif defined(LINUX)
# include <GL/glx.h>
#if defined(RedHat8_)
extern "C" void (*glXGetProcAddressARB(const GLubyte *procName))( void );
#endif
# define useGetProcAddress ::glXGetProcAddressARB
# define GET_EXT_POINTER(name, type) \
name = (type)useGetProcAddress((const GLubyte*)#name)
#else // MACOS
# include <AGL/agl.h>
# define GET_EXT_POINTER(glname, gltype)
# include <GL/glext.h>
#endif
#if defined(WIN32) || defined(LINUX)
#include <GL/gl.h>
#include <GL/glext.h>
#endif
#include <stdio.h>
#include <assert.h>
#include "nv_dds.h"
using namespace std;
using namespace nv_dds;
#if defined(WIN32) || defined(LINUX)
PFNGLTEXIMAGE3DEXTPROC CDDSImage::glTexImage3D = NULL;
PFNGLCOMPRESSEDTEXIMAGE1DARBPROC CDDSImage::glCompressedTexImage1DARB = NULL;
PFNGLCOMPRESSEDTEXIMAGE2DARBPROC CDDSImage::glCompressedTexImage2DARB = NULL;
PFNGLCOMPRESSEDTEXIMAGE3DARBPROC CDDSImage::glCompressedTexImage3DARB = NULL;
#endif
CDDSImage::CDDSImage()
: format(0),
components(0),
compressed(false),
cubemap(false),
volume(false),
valid(false)
{
}
CDDSImage::~CDDSImage()
{
}
bool CDDSImage::load(string filename, bool flipImage)
{
DDS_HEADER ddsh;
char filecode[4];
FILE *fp;
int width, height, depth;
int (CDDSImage::*sizefunc)(int, int);
clear();
fp = fopen(filename.data(), "rb");
if (fp == NULL)
return false;
fread(filecode, 1, 4, fp);
if (strncmp(filecode, "DDS ", 4) != 0)
{
fclose(fp);
return false;
}
fread(&ddsh, sizeof(ddsh), 1, fp);
swap_endian(&ddsh.dwSize);
swap_endian(&ddsh.dwFlags);
swap_endian(&ddsh.dwHeight);
swap_endian(&ddsh.dwWidth);
swap_endian(&ddsh.dwPitchOrLinearSize);
swap_endian(&ddsh.dwMipMapCount);
swap_endian(&ddsh.ddspf.dwSize);
swap_endian(&ddsh.ddspf.dwFlags);
swap_endian(&ddsh.ddspf.dwFourCC);
swap_endian(&ddsh.ddspf.dwRGBBitCount);
swap_endian(&ddsh.dwCaps1);
swap_endian(&ddsh.dwCaps2);
if (ddsh.dwCaps2 & DDS_CUBEMAP)
cubemap = true;
if ((ddsh.dwCaps2 & DDS_VOLUME) && (ddsh.dwDepth > 0))
volume = true;
if (ddsh.ddspf.dwFlags & DDS_FOURCC)
{
switch(ddsh.ddspf.dwFourCC)
{
case FOURCC_DXT1:
format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
components = 3;
compressed = true;
break;
case FOURCC_DXT3:
format = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
components = 4;
compressed = true;
break;
case FOURCC_DXT5:
format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
components = 4;
compressed = true;
break;
default:
fclose(fp);
return false;
}
}
else if (ddsh.ddspf.dwFlags == DDS_RGBA && ddsh.ddspf.dwRGBBitCount == 32)
{
format = GL_BGRA_EXT;
compressed = false;
components = 4;
}
else if (ddsh.ddspf.dwFlags == DDS_RGB && ddsh.ddspf.dwRGBBitCount == 32)
{
format = GL_BGRA_EXT;
compressed = false;
components = 4;
}
else if (ddsh.ddspf.dwFlags == DDS_RGB && ddsh.ddspf.dwRGBBitCount == 24)
{
format = GL_BGR_EXT;
compressed = false;
components = 3;
}
else if (ddsh.ddspf.dwRGBBitCount == 8)
{
format = GL_LUMINANCE;
compressed = false;
components = 1;
}
else
{
fclose(fp);
return false;
}
width = ddsh.dwWidth;
height = ddsh.dwHeight;
depth = clamp_size(ddsh.dwDepth);
sizefunc = (compressed ? &CDDSImage::size_dxtc : &CDDSImage::size_rgb);
for (int n = 0; n < (cubemap ? 6 : 1); n++)
{
int size;
size = (this->*sizefunc)(width, height)*depth;
CTexture img(width, height, depth, size);
fread(img, 1, img.size, fp);
align_memory(&img);
if (!cubemap && flipImage)
flip(img, img.width, img.height, img.depth, img.size);
int w = clamp_size(width >> 1);
int h = clamp_size(height >> 1);
int d = clamp_size(depth >> 1);
int numMipmaps = ddsh.dwMipMapCount;
if (numMipmaps != 0)
numMipmaps--;
for (int i = 0; i < numMipmaps && (w || h); i++)
{
size = (this->*sizefunc)(w, h)*d;
CSurface mipmap(w, h, d, size);
fread(mipmap, 1, mipmap.size, fp);
if (!cubemap && flipImage)
{
flip(mipmap, mipmap.width, mipmap.height, mipmap.depth,
mipmap.size);
}
img.mipmaps.push_back(mipmap);
w = clamp_size(w >> 1);
h = clamp_size(h >> 1);
d = clamp_size(d >> 1);
}
images.push_back(img);
}
if (cubemap && flipImage)
{
CTexture tmp;
tmp = images[3];
images[3] = images[2];
images[2] = tmp;
}
fclose(fp);
valid = true;
return true;
}
void CDDSImage::clear()
{
components = 0;
format = 0;
compressed = false;
cubemap = false;
volume = false;
valid = false;
images.clear();
}
CTexture &CDDSImage::operator[](int index)
{
assert(valid);
assert(index < (int)images.size());
return images[index];
}
CDDSImage::operator char*()
{
assert(valid);
return images[0];
}
bool CDDSImage::upload_texture1D()
{
assert(valid);
assert(images[0].height == 1);
assert(images[0].width > 0);
assert(images[0]);
if (compressed)
{
#if defined(WIN32) || defined(LINUX)
if (glCompressedTexImage1DARB == NULL)
{
GET_EXT_POINTER(glCompressedTexImage1DARB,
PFNGLCOMPRESSEDTEXIMAGE1DARBPROC);
}
if (glCompressedTexImage1DARB == NULL)
return false;
glCompressedTexImage1DARB(GL_TEXTURE_1D, 0, format,
images[0].width, 0, images[0].size,
images[0]);
unsigned int numMipMaps = (unsigned int)images[0].mipmaps.size();
if( numMipMaps)
{
for (unsigned int i = 0; i < numMipMaps; i++)
{
glCompressedTexImage1DARB(GL_TEXTURE_1D, i+1, format,
images[0].mipmaps[i].width, 0,
images[0].mipmaps[i].size,
images[0].mipmaps[i]);
}
glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_BASE_LEVEL, 0 );
glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAX_LEVEL, numMipMaps);
}
#else
glCompressedTexImage1D(GL_TEXTURE_1D, 0, format,
images[0].width, 0, images[0].size,
images[0]);
unsigned int numMipMaps = (unsigned int)images[0].mipmaps.size();
if( numMipMaps)
{
for (unsigned int i = 0; i < numMipMaps; i++)
{
glCompressedTexImage1D(GL_TEXTURE_1D, i+1, format,
images[0].mipmaps[i].width, 0,
images[0].mipmaps[i].size,
images[0].mipmaps[i]);
}
glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_BASE_LEVEL, 0 );
glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAX_LEVEL, numMipMaps);
}
#endif
}
else
{
glTexImage1D(GL_TEXTURE_1D, 0, format, images[0].width, 0,
format, GL_UNSIGNED_BYTE, images[0]);
unsigned int numMipMaps = (unsigned int)images[0].mipmaps.size();
if( numMipMaps)
{
for (unsigned int i = 0; i < numMipMaps; i++)
{
glTexImage1D(GL_TEXTURE_1D, i+1, components,
images[0].mipmaps[i].width, 0, format,
GL_UNSIGNED_BYTE, images[0].mipmaps[i]);
}
glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_BASE_LEVEL, 0 );
glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAX_LEVEL, numMipMaps);
}
}
return true;
}
bool CDDSImage::upload_texture2D(int imageIndex, GLenum target)
{
assert(valid);
assert(imageIndex >= 0);
assert(imageIndex < (int)images.size());
assert(images[imageIndex].height > 0);
assert(images[imageIndex].width > 0);
assert(images[imageIndex]);
assert(target == GL_TEXTURE_2D ||
(target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB));
if (compressed)
{
#if defined(WIN32) || defined(LINUX)
if (glCompressedTexImage2DARB == NULL)
{
GET_EXT_POINTER(glCompressedTexImage2DARB,
PFNGLCOMPRESSEDTEXIMAGE2DARBPROC);
}
if (glCompressedTexImage2DARB == NULL)
return false;
glCompressedTexImage2DARB(target, 0, format,
images[imageIndex].width, images[imageIndex].height, 0,
images[imageIndex].size, images[imageIndex]);
unsigned int numMipMaps = (unsigned int)images[imageIndex].mipmaps.size();
if( numMipMaps)
{
for (unsigned int i = 0; i < numMipMaps; i++)
{
glCompressedTexImage2DARB(target, i+1, format,
images[imageIndex].mipmaps[i].width,
images[imageIndex].mipmaps[i].height, 0,
images[imageIndex].mipmaps[i].size,
images[imageIndex].mipmaps[i]);
}
glTexParameteri(target, GL_TEXTURE_BASE_LEVEL, 0 );
glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, numMipMaps);
}
#else
glCompressedTexImage2D(target, 0, format,
images[imageIndex].width, images[imageIndex].height, 0,
images[imageIndex].size, images[imageIndex]);
unsigned int numMipMaps = (unsigned int)images[imageIndex].mipmaps.size();
if( numMipMaps)
{
for (unsigned int i = 0; i < numMipMaps; i++)
{
glCompressedTexImage2D(target, i+1, format,
images[imageIndex].mipmaps[i].width,
images[imageIndex].mipmaps[i].height, 0,
images[imageIndex].mipmaps[i].size,
images[imageIndex].mipmaps[i]);
}
glTexParameteri(target, GL_TEXTURE_BASE_LEVEL, 0 );
glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, numMipMaps);
}
#endif
}
else
{
glTexImage2D(target, 0, components, images[imageIndex].width,
images[imageIndex].height, 0, format, GL_UNSIGNED_BYTE,
images[imageIndex]);
unsigned int numMipMaps = (unsigned int)images[imageIndex].mipmaps.size();
if( numMipMaps)
{
for (unsigned int i = 0; i < numMipMaps; i++)
{
glTexImage2D(target, i+1, components,
images[imageIndex].mipmaps[i].width,
images[imageIndex].mipmaps[i].height, 0, format,
GL_UNSIGNED_BYTE, images[imageIndex].mipmaps[i]);
}
glTexParameteri(target, GL_TEXTURE_BASE_LEVEL, 0 );
glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, numMipMaps);
}
}
return true;
}
#ifdef GL_NV_texture_rectangle
bool CDDSImage::upload_textureRectangle()
{
assert(valid);
assert(images.size() >= 1);
if (!upload_texture2D(0, GL_TEXTURE_RECTANGLE_NV))
return false;
return true;
}
#endif
bool CDDSImage::upload_textureCubemap()
{
assert(valid);
assert(cubemap);
assert(images.size() == 6);
GLenum target;
for (int n = 0; n < 6; n++)
{
target = GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB+n;
if (!upload_texture2D(n, target))
return false;
}
return true;
}
bool CDDSImage::upload_texture3D()
{
assert(valid);
assert(volume);
assert(images[0].depth >= 1);
if (compressed)
{
#if defined(WIN32) || defined(LINUX)
if (glCompressedTexImage3DARB == NULL)
{
GET_EXT_POINTER(glCompressedTexImage3DARB,
PFNGLCOMPRESSEDTEXIMAGE3DARBPROC);
}
if (glCompressedTexImage3DARB == NULL)
return false;
glCompressedTexImage3DARB(GL_TEXTURE_3D, 0, format, images[0].width,
images[0].height, images[0].depth, 0, images[0].size, images[0]);
unsigned int numMipMaps = (unsigned int)images[0].mipmaps.size();
if( numMipMaps)
{
for (unsigned int i = 0; i < numMipMaps; i++)
{
glCompressedTexImage3DARB(GL_TEXTURE_3D, i+1, format,
images[0].mipmaps[i].width, images[0].mipmaps[i].height,
images[0].depth, 0, images[0].mipmaps[i].size,
images[0].mipmaps[i]);
}
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_BASE_LEVEL, 0 );
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAX_LEVEL, numMipMaps);
}
#else
glCompressedTexImage3D(GL_TEXTURE_3D, 0, format, images[0].width,
images[0].height, images[0].depth, 0, images[0].size, images[0]);
unsigned int numMipMaps = (unsigned int)images[0].mipmaps.size();
if( numMipMaps)
{
for (unsigned int i = 0; i < numMipMaps; i++)
{
glCompressedTexImage3D(GL_TEXTURE_3D, i+1, format,
images[0].mipmaps[i].width, images[0].mipmaps[i].height,
images[0].depth, 0, images[0].mipmaps[i].size,
images[0].mipmaps[i]);
}
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_BASE_LEVEL, 0 );
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAX_LEVEL, numMipMaps);
}
#endif
}
else
{
#if defined(WIN32) || defined(LINUX)
if (glTexImage3D == NULL)
{
GET_EXT_POINTER(glTexImage3D, PFNGLTEXIMAGE3DEXTPROC);
}
if (glTexImage3D == NULL)
return false;
#endif
glTexImage3D(GL_TEXTURE_3D, 0, components, images[0].width,
images[0].height, images[0].depth, 0, format, GL_UNSIGNED_BYTE,
images[0]);
unsigned int numMipMaps = (unsigned int)images[0].mipmaps.size();
if( numMipMaps)
{
for (unsigned int i = 0; i < numMipMaps; i++)
{
glTexImage3D(GL_TEXTURE_3D, i+1, components,
images[0].mipmaps[i].width, images[0].mipmaps[i].height,
images[0].mipmaps[i].depth, 0, format, GL_UNSIGNED_BYTE,
images[0].mipmaps[i]);
}
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_BASE_LEVEL, 0 );
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAX_LEVEL, numMipMaps);
}
}
return true;
}
inline int CDDSImage::clamp_size(int size)
{
if (size <= 0)
size = 1;
return size;
}
inline int CDDSImage::get_line_width(int width, int bpp)
{
return ((width * bpp + 31) & -32) >> 3;
}
inline int CDDSImage::size_dxtc(int width, int height)
{
return ((width+3)/4)*((height+3)/4)*
(format == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT ? 8 : 16);
}
inline int CDDSImage::size_rgb(int width, int height)
{
return width*height*components;
}
inline void CDDSImage::swap_endian(void *val)
{
#ifdef MACOS
unsigned int *ival = (unsigned int *)val;
*ival = ((*ival >> 24) & 0x000000ff) |
((*ival >> 8) & 0x0000ff00) |
((*ival << 8) & 0x00ff0000) |
((*ival << 24) & 0xff000000);
#endif
}
void CDDSImage::align_memory(CTexture *surface)
{
if (compressed || volume || cubemap)
return;
int linesize = get_line_width(surface->width, components*8);
int imagesize = linesize*surface->height;
if (surface->size == imagesize)
return;
CTexture newSurface(surface->width, surface->height, surface->depth,
imagesize);
char *srcimage = (char*)*surface;
char *dstimage = (char*)newSurface;
for (int n = 0; n < surface->depth; n++)
{
char *curline = srcimage;
char *newline = dstimage;
int imsize = surface->size / surface->depth;
int lnsize = imsize / surface->height;
for (int i = 0; i < surface->height; i++)
{
memcpy(newline, curline, lnsize);
newline += linesize;
curline += lnsize;
}
}
*surface = newSurface;
}
void CDDSImage::flip(char *image, int width, int height, int depth, int size)
{
int linesize;
int offset;
if (!compressed)
{
assert(depth > 0);
int imagesize = size/depth;
linesize = imagesize / height;
for (int n = 0; n < depth; n++)
{
offset = imagesize*n;
char *top = image + offset;
char *bottom = top + (imagesize-linesize);
for (int i = 0; i < (height >> 1); i++)
{
swap(bottom, top, linesize);
top += linesize;
bottom -= linesize;
}
}
}
else
{
void (CDDSImage::*flipblocks)(DXTColBlock*, int);
int xblocks = width / 4;
int yblocks = height / 4;
int blocksize;
switch (format)
{
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
blocksize = 8;
flipblocks = &CDDSImage::flip_blocks_dxtc1;
break;
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
blocksize = 16;
flipblocks = &CDDSImage::flip_blocks_dxtc3;
break;
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
blocksize = 16;
flipblocks = &CDDSImage::flip_blocks_dxtc5;
break;
default:
return;
}
linesize = xblocks * blocksize;
DXTColBlock *top;
DXTColBlock *bottom;
for (int j = 0; j < (yblocks >> 1); j++)
{
top = (DXTColBlock*)(image + j * linesize);
bottom = (DXTColBlock*)(image + (((yblocks-j)-1) * linesize));
(this->*flipblocks)(top, xblocks);
(this->*flipblocks)(bottom, xblocks);
swap(bottom, top, linesize);
}
}
}
void CDDSImage::swap(void *byte1, void *byte2, int size)
{
unsigned char *tmp = new unsigned char[size];
memcpy(tmp, byte1, size);
memcpy(byte1, byte2, size);
memcpy(byte2, tmp, size);
delete [] tmp;
}
void CDDSImage::flip_blocks_dxtc1(DXTColBlock *line, int numBlocks)
{
DXTColBlock *curblock = line;
for (int i = 0; i < numBlocks; i++)
{
swap(&curblock->row[0], &curblock->row[3], sizeof(unsigned char));
swap(&curblock->row[1], &curblock->row[2], sizeof(unsigned char));
curblock++;
}
}
void CDDSImage::flip_blocks_dxtc3(DXTColBlock *line, int numBlocks)
{
DXTColBlock *curblock = line;
DXT3AlphaBlock *alphablock;
for (int i = 0; i < numBlocks; i++)
{
alphablock = (DXT3AlphaBlock*)curblock;
swap(&alphablock->row[0], &alphablock->row[3], sizeof(unsigned short));
swap(&alphablock->row[1], &alphablock->row[2], sizeof(unsigned short));
curblock++;
swap(&curblock->row[0], &curblock->row[3], sizeof(unsigned char));
swap(&curblock->row[1], &curblock->row[2], sizeof(unsigned char));
curblock++;
}
}
void CDDSImage::flip_dxt5_alpha(DXT5AlphaBlock *block)
{
unsigned char gBits[4][4];
const unsigned int mask = 0x00000007;
unsigned int bits = 0;
memcpy(&bits, &block->row[0], sizeof(unsigned char) * 3);
gBits[0][0] = (unsigned char)(bits & mask);
bits >>= 3;
gBits[0][1] = (unsigned char)(bits & mask);
bits >>= 3;
gBits[0][2] = (unsigned char)(bits & mask);
bits >>= 3;
gBits[0][3] = (unsigned char)(bits & mask);
bits >>= 3;
gBits[1][0] = (unsigned char)(bits & mask);
bits >>= 3;
gBits[1][1] = (unsigned char)(bits & mask);
bits >>= 3;
gBits[1][2] = (unsigned char)(bits & mask);
bits >>= 3;
gBits[1][3] = (unsigned char)(bits & mask);
bits = 0;
memcpy(&bits, &block->row[3], sizeof(unsigned char) * 3);
gBits[2][0] = (unsigned char)(bits & mask);
bits >>= 3;
gBits[2][1] = (unsigned char)(bits & mask);
bits >>= 3;
gBits[2][2] = (unsigned char)(bits & mask);
bits >>= 3;
gBits[2][3] = (unsigned char)(bits & mask);
bits >>= 3;
gBits[3][0] = (unsigned char)(bits & mask);
bits >>= 3;
gBits[3][1] = (unsigned char)(bits & mask);
bits >>= 3;
gBits[3][2] = (unsigned char)(bits & mask);
bits >>= 3;
gBits[3][3] = (unsigned char)(bits & mask);
memset(block->row, 0, sizeof(unsigned char) * 6);
unsigned int *pBits = ((unsigned int*) &(block->row[0]));
*pBits = *pBits | (gBits[3][0] << 0);
*pBits = *pBits | (gBits[3][1] << 3);
*pBits = *pBits | (gBits[3][2] << 6);
*pBits = *pBits | (gBits[3][3] << 9);
*pBits = *pBits | (gBits[2][0] << 12);
*pBits = *pBits | (gBits[2][1] << 15);
*pBits = *pBits | (gBits[2][2] << 18);
*pBits = *pBits | (gBits[2][3] << 21);
pBits = ((unsigned int*) &(block->row[3]));
*pBits = *pBits | (gBits[1][0] << 0);
*pBits = *pBits | (gBits[1][1] << 3);
*pBits = *pBits | (gBits[1][2] << 6);
*pBits = *pBits | (gBits[1][3] << 9);
*pBits = *pBits | (gBits[0][0] << 12);
*pBits = *pBits | (gBits[0][1] << 15);
*pBits = *pBits | (gBits[0][2] << 18);
*pBits = *pBits | (gBits[0][3] << 21);
}
void CDDSImage::flip_blocks_dxtc5(DXTColBlock *line, int numBlocks)
{
DXTColBlock *curblock = line;
DXT5AlphaBlock *alphablock;
for (int i = 0; i < numBlocks; i++)
{
alphablock = (DXT5AlphaBlock*)curblock;
flip_dxt5_alpha(alphablock);
curblock++;
swap(&curblock->row[0], &curblock->row[3], sizeof(unsigned char));
swap(&curblock->row[1], &curblock->row[2], sizeof(unsigned char));
curblock++;
}
}
CTexture::CTexture()
: CSurface()
{
}
CTexture::CTexture(int w, int h, int d, int imgSize)
: CSurface(w, h, d, imgSize)
{
}
CTexture::CTexture(const CTexture ©)
: CSurface(copy)
{
for (unsigned int i = 0; i < copy.mipmaps.size(); i++)
mipmaps.push_back(copy.mipmaps[i]);
}
CTexture &CTexture::operator= (const CTexture &rhs)
{
if (this != &rhs)
{
CSurface::operator = (rhs);
mipmaps.clear();
for (unsigned int i = 0; i < rhs.mipmaps.size(); i++)
{
mipmaps.push_back(rhs.mipmaps[i]);
}
}
return *this;
}
CTexture::~CTexture()
{
mipmaps.clear();
}
CSurface::CSurface()
: width(0),
height(0),
depth(0),
size(0),
pixels(NULL)
{
}
CSurface::CSurface(int w, int h, int d, int imgsize)
{
pixels = NULL;
create(w, h, d, imgsize);
}
CSurface::CSurface(const CSurface ©)
: width(0),
height(0),
depth(0),
size(0),
pixels(NULL)
{
if (copy.pixels)
{
size = copy.size;
width = copy.width;
height = copy.height;
depth = copy.depth;
pixels = new char[size];
memcpy(pixels, copy.pixels, copy.size);
}
}
CSurface &CSurface::operator= (const CSurface &rhs)
{
if (this != &rhs)
{
clear();
if (rhs.pixels)
{
size = rhs.size;
width = rhs.width;
height = rhs.height;
depth = rhs.depth;
pixels = new char[size];
memcpy(pixels, rhs.pixels, size);
}
}
return *this;
}
CSurface::~CSurface()
{
clear();
}
CSurface::operator char*()
{
return pixels;
}
void CSurface::create(int w, int h, int d, int imgsize)
{
clear();
width = w;
height = h;
depth = d;
size = imgsize;
pixels = new char[imgsize];
}
void CSurface::clear()
{
delete [] pixels;
pixels = NULL;
}