#ifndef _GEOMETRY_CACHE_BLOCK_BASE #define _GEOMETRY_CACHE_BLOCK_BASE //- // ========================================================================== // Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk // license agreement provided at the time of installation or download, // or which otherwise accompanies this software in either electronic // or hard copy form. // ========================================================================== //+ // // File Name: geometryCacheBlockBase.h // // Description : // A base interface for storing and outputing a cache block tag and data. // Note that the Maya geometry cache file format is subject to change in // future versions of Maya. // // Maya includes // #include <maya/MIffTag.h> #include <maya/MString.h> // Other includes // #include <fstream> class geometryCacheBlockBase { public: // Constructor / Destructor methods // geometryCacheBlockBase(); geometryCacheBlockBase( const MString& tag ); virtual ~geometryCacheBlockBase(); // Access to the data // const bool& isGroup(); const MString& tag(); // Outputs the data of this block to Ascii // virtual void outputToAscii( ostream& os ); protected: // Data Members // MString blockTag; // The tag identifier of this block bool group; // Indicates if this is a group block }; #endif
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