cleanPerFaceAssignmentPluginMain.cpp

//-
// ==========================================================================
// Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk
// license agreement provided at the time of installation or download,
// or which otherwise accompanies this software in either electronic
// or hard copy form.
// ==========================================================================
//+

//
// Copyright (C) Hiroyuki Haga
// 
// File: pluginMain.cpp
//
// Author: Maya Plug-in Wizard 2.0
//

#include "cleanPerFaceAssignmentCmd.h"

#include <maya/MFnPlugin.h>

MStatus initializePlugin( MObject obj )
{ 
        MStatus   status;
        MFnPlugin plugin( obj, "Hiroyuki Haga", "8.5", "Any");

        status = plugin.registerCommand( "cleanPerFaceAssignment", cleanPerFaceAssignment::creator );
        if (!status) {
                status.perror("registerCommand");
                return status;
        }

        return status;
}

MStatus uninitializePlugin( MObject obj )
{
        MStatus   status;
        MFnPlugin plugin( obj );

        status = plugin.deregisterCommand( "cleanPerFaceAssignment" );
        if (!status) {
                status.perror("deregisterCommand");
                return status;
        }

        return status;
}

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