cartesianize() | MPoint | |
distanceTo(const MPoint &other) const | MPoint | [inline] |
get(double[4]) const | MPoint | [inline] |
get(float[4]) const | MPoint | [inline] |
homogenize() | MPoint | |
isEquivalent(const MPoint &other, double tolerance=1.0e-10) const | MPoint | [inline] |
MPoint() | MPoint | [inline] |
MPoint(const MPoint &srcpt) | MPoint | [inline] |
MPoint(const MFloatPoint &srcpt) | MPoint | |
MPoint(const MVector &src) | MPoint | |
MPoint(const MFloatVector &src) | MPoint | |
MPoint(double xx, double yy, double zz=0.0, double ww=1.0) | MPoint | [inline] |
MPoint(const double d[4]) | MPoint | [inline] |
MPoint(const float d[4]) | MPoint | [inline] |
operator!=(const MPoint &other) const | MPoint | [inline] |
operator()(unsigned int i) const | MPoint | [inline] |
operator()(unsigned int i) | MPoint | [inline] |
operator*(const double scale) const | MPoint | [inline] |
operator*(const MMatrix &) const | MPoint | |
operator*(const MMatrix &, const MPoint &) | MPoint | [friend] |
operator*=(const MMatrix &) | MPoint | |
operator+(const MVector &other) const | MPoint | [inline] |
operator+=(const MVector &vector) | MPoint | [inline] |
operator-(const MPoint &other) const | MPoint | [inline] |
operator-(const MVector &other) const | MPoint | [inline] |
operator-=(const MVector &vector) | MPoint | [inline] |
operator/(const double scale) const | MPoint | [inline] |
operator<<(std::ostream &os, const MPoint &p) | MPoint | [friend] |
operator=(const MPoint &src) | MPoint | [inline] |
operator==(const MPoint &other) const | MPoint | [inline] |
operator[](unsigned int i) const | MPoint | [inline] |
operator[](unsigned int i) | MPoint | [inline] |
origin | MPoint | [static] |
rationalize() | MPoint | |
w | MPoint | |
x | MPoint | |
y | MPoint | |
z | MPoint | |
~MPoint() | MPoint | [inline] |
Autodesk® Maya® 2009 © 1997-2008 Autodesk, Inc. All rights reserved. | Generated with 1.5.6 |