create(MObject &meshObject, const MMatrix &matrix=MMatrix::identity) | MMeshIntersector | |
getClosestPoint(MPoint &point, MPointOnMesh &meshPoint, double maxDistance=DBL_MAX) | MMeshIntersector | |
isCreated(void) | MMeshIntersector | |
MMeshIntersector(void) | MMeshIntersector | |
~MMeshIntersector(void) | MMeshIntersector | [virtual] |
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