, including all inherited members.
| center(MSpace::Space space=MSpace::kObject, MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| count(MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| currentItem(MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| geomChanged() | MItMeshPolygon | |
| getArea(double &area, MSpace::Space space=MSpace::kObject) | MItMeshPolygon | |
| getColor(MColor &color, const MString *colorSetName=NULL) | MItMeshPolygon | |
| getColor(MColor &color, int vertexIndex) | MItMeshPolygon | |
| getColorIndex(int vertexIndex, int &colorIndex, const MString *colorSetName=NULL) | MItMeshPolygon | |
| getColorIndices(MIntArray &colorIndex, const MString *colorSetName=NULL) | MItMeshPolygon | |
| getColors(MColorArray &colors, const MString *colorSetName=NULL) | MItMeshPolygon | |
| getConnectedEdges(MIntArray &edges) | MItMeshPolygon | |
| getConnectedFaces(MIntArray &faces) | MItMeshPolygon | |
| getConnectedVertices(MIntArray &vertices) | MItMeshPolygon | |
| getEdges(MIntArray &edges) | MItMeshPolygon | |
| getNormal(MVector &normal, MSpace::Space space=MSpace::kObject) const | MItMeshPolygon | |
| getNormal(unsigned int Vertexindex, MVector &normal, MSpace::Space space=MSpace::kObject) const | MItMeshPolygon | |
| getNormals(MVectorArray &vectorArray, MSpace::Space space=MSpace::kObject) const | MItMeshPolygon | |
| getPointAtUV(MPoint &pt, float2 &uvPoint, MSpace::Space space=MSpace::kObject, const MString *uvSet=NULL, float tolerance=0.0) | MItMeshPolygon | |
| getPoints(MPointArray &pointArray, MSpace::Space space=MSpace::kObject, MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| getTriangle(int localTriIndex, MPointArray &points, MIntArray &vertexList, MSpace::Space space=MSpace::kObject) const | MItMeshPolygon | |
| getTriangles(MPointArray &points, MIntArray &vertexList, MSpace::Space space=MSpace::kObject) const | MItMeshPolygon | |
| getUV(int vertexId, float2 &uvPoint, const MString *uvSet=NULL) const | MItMeshPolygon | |
| getUVArea(double &area, const MString *uvSet=NULL) | MItMeshPolygon | |
| getUVAtPoint(MPoint &pt, float2 &uvPoint, MSpace::Space space=MSpace::kObject, const MString *uvSet=NULL) | MItMeshPolygon | |
| getUVIndex(int vertex, int &index, const MString *uvSet=NULL) | MItMeshPolygon | |
| getUVIndex(int vertex, int &index, float &u, float &v, const MString *uvSet=NULL) | MItMeshPolygon | |
| getUVs(MFloatArray &uArray, MFloatArray &vArray, const MString *uvSet=NULL) const | MItMeshPolygon | |
| getUVSetNames(MStringArray &setNames) const | MItMeshPolygon | |
| getVertices(MIntArray &vertices) | MItMeshPolygon | |
| hasColor(MStatus *ReturnStatus=NULL) const | MItMeshPolygon | |
| hasColor(int localVertexIndex, MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| hasUVs(MStatus *ReturnStatus=NULL) const | MItMeshPolygon | |
| hasUVs(const MString &uvSet, MStatus *ReturnStatus=NULL) const | MItMeshPolygon | |
| hasValidTriangulation(MStatus *ReturnStatus=NULL) const | MItMeshPolygon | |
| index(MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| isConnectedToEdge(int index, MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| isConnectedToFace(int index, MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| isConnectedToVertex(int index, MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| isConvex(MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| isDone(MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| isHoled(MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| isLamina(MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| isPlanar(MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| isStarlike(MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| MItMeshPolygon(const MObject &polyObject, MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| MItMeshPolygon(const MDagPath &polyObject, MObject &component=MObject::kNullObj, MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| next() | MItMeshPolygon | |
| normalIndex(int vertex, MStatus *ReturnStatus=NULL) const | MItMeshPolygon | |
| numColors(int &count, const MString *colorSetName=NULL) | MItMeshPolygon | |
| numConnectedEdges(int &edgeCount) const | MItMeshPolygon | |
| numConnectedFaces(int &faceCount) const | MItMeshPolygon | |
| numTriangles(int &count) const | MItMeshPolygon | |
| onBoundary(MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| point(int index, MSpace::Space space=MSpace::kObject, MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| polygon(MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| polygonVertexCount(MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| reset() | MItMeshPolygon | |
| reset(const MObject &polyObject) | MItMeshPolygon | |
| reset(const MDagPath &polyObject, MObject &component=MObject::kNullObj) | MItMeshPolygon | |
| setIndex(int index, int &prevIndex) | MItMeshPolygon | |
| setPoint(const MPoint &point, unsigned int index, MSpace::Space space=MSpace::kObject) | MItMeshPolygon | |
| setPoints(MPointArray &pointArray, MSpace::Space space=MSpace::kObject) | MItMeshPolygon | |
| setUV(int vertexId, float2 &uvPoint, const MString *uvSet=NULL) | MItMeshPolygon | |
| setUVs(MFloatArray &uArray, MFloatArray &vArray, const MString *uvSet=NULL) | MItMeshPolygon | |
| tangentIndex(int vertex, MStatus *ReturnStatus=NULL) const | MItMeshPolygon | |
| updateSurface() | MItMeshPolygon | |
| vertexIndex(int index, MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| zeroArea(MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| zeroUVArea(MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| zeroUVArea(const MString &uvSet, MStatus *ReturnStatus=NULL) | MItMeshPolygon | |
| ~MItMeshPolygon() | MItMeshPolygon | [virtual] |