, including all inherited members.
accepts(MFnData::Type type, MStatus *ReturnStatus=NULL) const | MFnAttribute | |
accepts(const MTypeId &id, MStatus *ReturnStatus=NULL) const | MFnAttribute | |
child(unsigned int index, MStatus *returnStatus) | MFnLightDataAttribute | |
className() const | MFnLightDataAttribute | [protected, virtual] |
create(const MString &fullName, const MString &briefName, const MObject &direction, const MObject &intensity, const MObject &ambient, const MObject &diffuse, const MObject &specular, const MObject &shadowFraciton, const MObject &preShadowIntensity, const MObject &blindData, MStatus *ReturnStatus=NULL) | MFnLightDataAttribute | |
disconnectBehavior(MStatus *ReturnStatus=NULL) const | MFnAttribute | |
DisconnectBehavior enum name | MFnAttribute | |
getAddAttrCmd(bool useLongName=false, MStatus *status=NULL) const | MFnAttribute | |
getDefault(float &defDirectionX, float &defDirectionY, float &defDirectionZ, float &defIntensityR, float &defIntensityG, float &defIntensityB, bool &defAmbient, bool &defDiffuse, bool &defSpecular, float &defShadowFraction, float &defPreShadowIntensity, void *&defBlindData) | MFnLightDataAttribute | |
hasObj(MFn::Type) const | MFnBase | |
hasObj(const MObject &) const | MFnBase | |
indexMatters(MStatus *ReturnStatus=NULL) const | MFnAttribute | |
internal(MStatus *ReturnStatus=NULL) const | MFnAttribute | |
isAffectsWorldSpace(MStatus *ReturnStatus=NULL) const | MFnAttribute | |
isArray(MStatus *ReturnStatus=NULL) const | MFnAttribute | |
isCached(MStatus *ReturnStatus=NULL) const | MFnAttribute | |
isChannelBoxFlagSet(MStatus *ReturnStatus=NULL) const | MFnAttribute | |
isConnectable(MStatus *ReturnStatus=NULL) const | MFnAttribute | |
isDynamic(MStatus *ReturnStatus=NULL) const | MFnAttribute | |
isHidden(MStatus *ReturnStatus=NULL) const | MFnAttribute | |
isIndeterminant(MStatus *ReturnStatus=NULL) const | MFnAttribute | |
isKeyable(MStatus *ReturnStatus=NULL) const | MFnAttribute | |
isReadable(MStatus *ReturnStatus=NULL) const | MFnAttribute | |
isRenderSource(MStatus *ReturnStatus=NULL) const | MFnAttribute | |
isStorable(MStatus *ReturnStatus=NULL) const | MFnAttribute | |
isUsedAsColor(MStatus *ReturnStatus=NULL) const | MFnAttribute | |
isWorldSpace(MStatus *ReturnStatus=NULL) const | MFnAttribute | |
isWritable(MStatus *ReturnStatus=NULL) const | MFnAttribute | |
kDelete enum value | MFnAttribute | |
kNothing enum value | MFnAttribute | |
kReset enum value | MFnAttribute | |
MFnAttribute() | MFnAttribute | |
MFnAttribute(MObject &object, MStatus *ReturnStatus=NULL) | MFnAttribute | |
MFnAttribute(const MObject &object, MStatus *ReturnStatus=NULL) | MFnAttribute | |
MFnLightDataAttribute() | MFnLightDataAttribute | |
MFnLightDataAttribute(MObject &object, MStatus *ReturnStatus=NULL) | MFnLightDataAttribute | |
MFnLightDataAttribute(const MObject &object, MStatus *ReturnStatus=NULL) | MFnLightDataAttribute | |
name(MStatus *ReturnStatus=NULL) const | MFnAttribute | |
object(MStatus *ReturnStatus=NULL) const | MFnBase | |
parent(MStatus *ReturnStatus=NULL) const | MFnAttribute | |
setAffectsWorldSpace(bool state) | MFnAttribute | |
setArray(bool state) | MFnAttribute | |
setCached(bool state) | MFnAttribute | |
setChannelBox(bool state) | MFnAttribute | |
setConnectable(bool state) | MFnAttribute | |
setDefault(float defDirectionX, float defDirectionY, float defDirectionZ, float defIntensityR, float defIntensityG, float defIntensityB, bool defAmbient, bool defDiffuse, bool defSpecular, float defShadowFraction, float defPreShadowIntensity, void *defBlindData) | MFnLightDataAttribute | |
setDisconnectBehavior(DisconnectBehavior behavior) | MFnAttribute | |
setHidden(bool state) | MFnAttribute | |
setIndeterminant(bool state) | MFnAttribute | |
setIndexMatters(bool state) | MFnAttribute | |
setInternal(bool state) | MFnAttribute | |
setKeyable(bool state) | MFnAttribute | |
setObject(MObject &object) | MFnBase | [virtual] |
setObject(const MObject &object) | MFnBase | [virtual] |
setParent(const MObject &parent) | MFnAttribute | |
setReadable(bool state) | MFnAttribute | |
setRenderSource(bool state) | MFnAttribute | |
setStorable(bool state) | MFnAttribute | |
setUsedAsColor(bool state) | MFnAttribute | |
setUsesArrayDataBuilder(bool state) | MFnAttribute | |
setWorldSpace(bool state) | MFnAttribute | |
setWritable(bool state) | MFnAttribute | |
shortName(MStatus *ReturnStatus=NULL) const | MFnAttribute | |
type() const | MFnLightDataAttribute | [virtual] |
usesArrayDataBuilder(MStatus *ReturnStatus=NULL) const | MFnAttribute | |
~MFnAttribute() | MFnAttribute | [virtual] |
~MFnBase() | MFnBase | [virtual] |
~MFnLightDataAttribute() | MFnLightDataAttribute | [virtual] |