, including all inherited members.
addAttribute(const MObject &attr, MAttrClass type=kLocalDynamicAttr) | MFnDependencyNode | |
allocateFlag(const MString pluginName, MStatus *ReturnStatus=NULL) | MFnDependencyNode | [static] |
ambientColor(MStatus *ReturnStatus=NULL) const | MFnLambertShader | |
attribute(unsigned int index, MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
attribute(const MString &attrName, MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
attributeClass(const MObject &attr, MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
attributeCount(MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
canBeWritten(MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
classification(const MString &nodeTypeName) | MFnDependencyNode | [static] |
className() const | MFnBlinnShader | [protected, virtual] |
color(MStatus *ReturnStatus=NULL) const | MFnLambertShader | |
create(bool UIvisible=true, MStatus *ReturnStatus=NULL) | MFnBlinnShader | |
MFnDependencyNode::create(const MTypeId &typeId, MStatus *ReturnStatus=NULL) | MFnDependencyNode | |
MFnDependencyNode::create(const MTypeId &typeId, const MString &name, MStatus *ReturnStatus=NULL) | MFnDependencyNode | |
MFnDependencyNode::create(const MString &type, MStatus *ReturnStatus=NULL) | MFnDependencyNode | |
MFnDependencyNode::create(const MString &type, const MString &name, MStatus *ReturnStatus=NULL) | MFnDependencyNode | |
deallocateAllFlags(const MString pluginName) | MFnDependencyNode | [static] |
deallocateFlag(const MString pluginName, unsigned int flag) | MFnDependencyNode | [static] |
dgCallbackIds(const MdgTimerType type, const MString &callbackName, MCallbackIdArray &callbackId, MDoubleArray &value) | MFnDependencyNode | |
dgCallbacks(const MdgTimerType type, MStringArray &callbackName, MDoubleArray &value) | MFnDependencyNode | |
dgTimer(const MdgTimerMetric timerMetric, const MdgTimerType timerType, MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
dgTimerOff() | MFnDependencyNode | |
dgTimerOn() | MFnDependencyNode | |
dgTimerQueryState(MStatus *ReturnStatus=NULL) | MFnDependencyNode | |
dgTimerReset() | MFnDependencyNode | |
diffuseCoeff(MStatus *ReturnStatus=NULL) const | MFnLambertShader | |
eccentricity(MStatus *ReturnStatus=NULL) const | MFnBlinnShader | |
findAlias(const MString &alias, MObject &attrObj, MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
findPlug(const MObject &attr, bool wantNetworkedPlug, MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
findPlug(const MString &attrName, bool wantNetworkedPlug, MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
findPlug(const MObject &attr, MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
findPlug(const MString &attrName, MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
getAffectedAttributes(const MObject &attr, MObjectArray &affectedAttributes) const | MFnDependencyNode | |
getAffectedByAttributes(const MObject &attr, MObjectArray &affectedByAttributes) const | MFnDependencyNode | |
getAliasAttr(bool force, MStatus *ReturnStatus=NULL) | MFnDependencyNode | |
getAliasList(MStringArray &strArray, MStatus *ReturnStatus=NULL) | MFnDependencyNode | |
getConnections(MPlugArray &array) const | MFnDependencyNode | |
getPlugsAlias(const MPlug &plug, MString &aliasName, MStatus *ReturnStatus=NULL) | MFnDependencyNode | |
glowIntensity(MStatus *ReturnStatus=NULL) const | MFnLambertShader | |
hasAttribute(const MString &name, MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
hasObj(MFn::Type) const | MFnBase | |
hasObj(const MObject &) const | MFnBase | |
hasUniqueName(MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
hideSource(MStatus *ReturnStatus=NULL) const | MFnLambertShader | |
incandescence(MStatus *ReturnStatus=NULL) const | MFnLambertShader | |
isDefaultNode(MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
isFlagSet(unsigned int flag, MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
isFromReferencedFile(MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
isLocked(MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
isNewAttribute(const MObject &attr, MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
isShared(MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
kGlobalDynamicAttr enum value | MFnDependencyNode | |
kInvalidAttr enum value | MFnDependencyNode | |
kLocalDynamicAttr enum value | MFnDependencyNode | |
kNormalAttr enum value | MFnDependencyNode | |
kTimerInvalidState enum value | MFnDependencyNode | |
kTimerMetric_callback enum value | MFnDependencyNode | |
kTimerMetric_callbackNotViaAPI enum value | MFnDependencyNode | |
kTimerMetric_callbackViaAPI enum value | MFnDependencyNode | |
kTimerMetric_compute enum value | MFnDependencyNode | |
kTimerMetric_computeDuringCallback enum value | MFnDependencyNode | |
kTimerMetric_computeNotDuringCallback enum value | MFnDependencyNode | |
kTimerMetric_dirty enum value | MFnDependencyNode | |
kTimerMetric_draw enum value | MFnDependencyNode | |
kTimerMetric_fetch enum value | MFnDependencyNode | |
kTimerOff enum value | MFnDependencyNode | |
kTimerOn enum value | MFnDependencyNode | |
kTimerType_count enum value | MFnDependencyNode | |
kTimerType_inclusive enum value | MFnDependencyNode | |
kTimerType_self enum value | MFnDependencyNode | |
kTimerUninitialized enum value | MFnDependencyNode | |
MAttrClass enum name | MFnDependencyNode | |
MdgTimerMetric enum name | MFnDependencyNode | |
MdgTimerState enum name | MFnDependencyNode | |
MdgTimerType enum name | MFnDependencyNode | |
MFnBlinnShader() | MFnBlinnShader | |
MFnBlinnShader(MObject &object, MStatus *ReturnStatus=NULL) | MFnBlinnShader | |
MFnBlinnShader(const MObject &object, MStatus *ReturnStatus=NULL) | MFnBlinnShader | |
MFnDependencyNode() | MFnDependencyNode | |
MFnDependencyNode(MObject &object, MStatus *ReturnStatus=NULL) | MFnDependencyNode | |
MFnDependencyNode(const MObject &object, MStatus *ReturnStatus=NULL) | MFnDependencyNode | |
MFnLambertShader() | MFnLambertShader | |
MFnLambertShader(MObject &object, MStatus *ReturnStatus=NULL) | MFnLambertShader | |
MFnLambertShader(const MObject &object, MStatus *ReturnStatus=NULL) | MFnLambertShader | |
MFnReflectShader() | MFnReflectShader | |
MFnReflectShader(MObject &object, MStatus *ReturnStatus=NULL) | MFnReflectShader | |
MFnReflectShader(const MObject &object, MStatus *ReturnStatus=NULL) | MFnReflectShader | |
name(MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
object(MStatus *ReturnStatus=NULL) const | MFnBase | |
parentNamespace(MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
pluginName(MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
plugsAlias(const MPlug &plug, MStatus *ReturnStatus=NULL) | MFnDependencyNode | |
reflectedColor(MStatus *ReturnStatus=NULL) const | MFnReflectShader | |
reflectedRayDepthLimit(MStatus *ReturnStatus=NULL) const | MFnReflectShader | |
reflectivity(MStatus *ReturnStatus=NULL) const | MFnReflectShader | |
refractedRayDepthLimit(MStatus *ReturnStatus=NULL) const | MFnLambertShader | |
refractiveIndex(MStatus *ReturnStatus=NULL) const | MFnLambertShader | |
removeAttribute(const MObject &attr, MAttrClass type=kLocalDynamicAttr) | MFnDependencyNode | |
reorderedAttribute(unsigned int index, MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
rtRefractedColor(MStatus *ReturnStatus=NULL) const | MFnLambertShader | |
setAlias(const MString &alias, const MString &name, const MPlug &plug, bool add=true, MStatus *ReturnStatus=NULL) | MFnDependencyNode | |
setAmbientColor(const MColor &ambient_color) | MFnLambertShader | |
setColor(const MColor &col) | MFnLambertShader | |
setDiffuseCoeff(const float &diffuse_coeff) | MFnLambertShader | |
setDoNotWrite(bool flag) | MFnDependencyNode | |
setEccentricity(const float &eccentricity) | MFnBlinnShader | |
setFlag(unsigned int flag, bool state) | MFnDependencyNode | |
setGlowIntensity(const float &glow_intensity) | MFnLambertShader | |
setHideSource(const bool &hide_source) | MFnLambertShader | |
setIncandescence(const MColor &incand) | MFnLambertShader | |
setLocked(bool locked) | MFnDependencyNode | |
setName(const MString &name, MStatus *ReturnStatus=NULL) | MFnDependencyNode | |
setObject(MObject &object) | MFnBase | [virtual] |
setObject(const MObject &object) | MFnBase | [virtual] |
setReflectedColor(const MColor &reflected_color) | MFnReflectShader | |
setReflectedRayDepthLimit(const short &new_limit) | MFnReflectShader | |
setReflectivity(const float &reflectivity) | MFnReflectShader | |
setRefractedRayDepthLimit(const short &new_limit) | MFnLambertShader | |
setRefractiveIndex(const float &refractive_index) | MFnLambertShader | |
setRtRefractedColor(const bool &rt_refracted_color) | MFnLambertShader | |
setSpecularColor(const MColor &specular_color) | MFnReflectShader | |
setSpecularRollOff(const float &specular_rolloff) | MFnBlinnShader | |
setTranslucenceCoeff(const float &translucence_coeff) | MFnLambertShader | |
setTransparency(const MColor &transp) | MFnLambertShader | |
specularColor(MStatus *ReturnStatus=NULL) const | MFnReflectShader | |
specularRollOff(MStatus *ReturnStatus=NULL) const | MFnBlinnShader | |
translucenceCoeff(MStatus *ReturnStatus=NULL) const | MFnLambertShader | |
transparency(MStatus *ReturnStatus=NULL) const | MFnLambertShader | |
type() const | MFnBlinnShader | [virtual] |
typeId(MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
typeName(MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
userNode(MStatus *ReturnStatus=NULL) const | MFnDependencyNode | |
~MFnBase() | MFnBase | [virtual] |
~MFnBlinnShader() | MFnBlinnShader | [virtual] |
~MFnDependencyNode() | MFnDependencyNode | [virtual] |
~MFnLambertShader() | MFnLambertShader | [virtual] |
~MFnReflectShader() | MFnReflectShader | [virtual] |