length(double t=1.0) | MDynSweptLine | |
MDynSweptLine() | MDynSweptLine | |
normal(double x, double y, double z, double t=1.0) | MDynSweptLine | |
tangent(double t=1.0) | MDynSweptLine | |
vertex(int vertexId, double t=1.0) | MDynSweptLine | |
~MDynSweptLine() | MDynSweptLine |
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