//- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright // law and by international treaties. // // The Data is provided for use exclusively by You. You have the right // to use, modify, and incorporate this Data into other products for // purposes authorized by the Autodesk software license agreement, // without fee. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the // following disclaimer, must be included in all copies of the // Software, in whole or in part, and all derivative works of // the Software, unless such copies or derivative works are solely // in the form of machine-executable object code generated by a // source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR // PURPOSE, OR ARISING FROM A COURSE OF DEALING, USAGE, OR // TRADE PRACTICE. IN NO EVENT WILL AUTODESK AND/OR ITS LICENSORS // BE LIABLE FOR ANY LOST REVENUES, DATA, OR PROFITS, OR SPECIAL, // DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK // AND/OR ITS LICENSORS HAS BEEN ADVISED OF THE POSSIBILITY // OR PROBABILITY OF SUCH DAMAGES. // // ========================================================================== //+ // // File Name: animImport.h // // Description: // #ifndef _AnimImport #define _AnimImport #include <maya/MPxFileTranslator.h> #include "animFileUtils.h" class MArgList; class MAnimCurveClipboard; class MAnimCurveClipboardItem; class animReader; // The animImport command object // class animImport : public MPxFileTranslator { public: animImport (); virtual ~animImport (); MStatus doIt (const MArgList &argList); static void * creator (); virtual MStatus reader( const MFileObject& file, const MString& optionsString, FileAccessMode mode); virtual bool haveReadMethod() const; virtual bool haveWriteMethod() const; virtual bool canBeOpened() const; virtual MString defaultExtension() const; virtual MFileKind identifyFile( const MFileObject& fileName, const char* buffer, short size) const; private: MStatus importAnim(ifstream&, const MString&); MStatus exportSelected(ofstream&); animReader fReader; }; #endif // // File Name: animExport.h // // Description: // // #ifndef _AnimExport #define _AnimExport #include <maya/MPxFileTranslator.h> #include "animFileUtils.h" class MArgList; class MAnimCurveClipboard; class MAnimCurveClipboardItem; class animWriter; // The animImport command object // class animExport : public MPxFileTranslator { public: animExport (); virtual ~animExport (); static void * creator (); virtual MStatus writer( const MFileObject& file, const MString& optionsString, FileAccessMode mode ); virtual bool haveReadMethod() const; virtual bool haveWriteMethod() const; virtual MString defaultExtension() const; virtual MFileKind identifyFile( const MFileObject& fileName, const char* buffer, short size) const; private: MStatus exportSelected( ofstream&, MString &, bool = false, bool = false); animWriter fWriter; }; #endif
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