animCubeNode.py

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# import maya.cmds as cmds
# cmds.createNode("transform", name="animCube1")
# cmds.createNode("mesh", name="animCubeShape1", parent="animCube1")
# cmds.sets("animCubeShape1", add="initialShadingGroup")
# cmds.createNode("spAnimCube", name="animCubeNode1")
# cmds.connectAttr("time1.outTime", "animCubeNode1.time")
# cmds.connectAttr("animCubeNode1.outputMesh", "animCubeShape1.inMesh")

import sys
import maya.OpenMaya as OpenMaya
import maya.OpenMayaMPx as OpenMayaMPx

kPluginNodeName = "spAnimCube"
kPluginNodeId = OpenMaya.MTypeId(0x8700B)

class animCube(OpenMayaMPx.MPxNode):
        time = OpenMaya.MObject()
        outputMesh = OpenMaya.MObject()

        def __init__(self):
                OpenMayaMPx.MPxNode.__init__(self)

        def createMesh(self, tempTime, outData):
                frame = int(tempTime.as(OpenMaya.MTime.kFilm))
                if frame is 0:
                        frame = 1

                cubeSize = 0.5 * float(frame % 10)

                numFaces = 6
                numVertices = 8
                numFaceConnects = 24

                vtx_1 = OpenMaya.MFloatPoint(-cubeSize, -cubeSize, -cubeSize)
                vtx_2 = OpenMaya.MFloatPoint( cubeSize, -cubeSize, -cubeSize)
                vtx_3 = OpenMaya.MFloatPoint( cubeSize, -cubeSize,  cubeSize)
                vtx_4 = OpenMaya.MFloatPoint(-cubeSize, -cubeSize,  cubeSize)
                vtx_5 = OpenMaya.MFloatPoint(-cubeSize,  cubeSize, -cubeSize)
                vtx_6 = OpenMaya.MFloatPoint(-cubeSize,  cubeSize,  cubeSize)
                vtx_7 = OpenMaya.MFloatPoint( cubeSize,  cubeSize,  cubeSize)
                vtx_8 = OpenMaya.MFloatPoint( cubeSize,  cubeSize, -cubeSize)

                points = OpenMaya.MFloatPointArray()
                points.setLength(8)
                points.set(vtx_1, 0)
                points.set(vtx_2, 1)
                points.set(vtx_3, 2)
                points.set(vtx_4, 3)
                points.set(vtx_5, 4)
                points.set(vtx_6, 5)
                points.set(vtx_7, 6)
                points.set(vtx_8, 7)

                faceConnects = OpenMaya.MIntArray()
                faceConnects.setLength(numFaceConnects)
                faceConnects.set(0, 0)
                faceConnects.set(1, 1)
                faceConnects.set(2, 2)
                faceConnects.set(3, 3)
                faceConnects.set(4, 4)
                faceConnects.set(5, 5)
                faceConnects.set(6, 6)
                faceConnects.set(7, 7)
                faceConnects.set(3, 8)
                faceConnects.set(2, 9)
                faceConnects.set(6, 10)
                faceConnects.set(5, 11)
                faceConnects.set(0, 12)
                faceConnects.set(3, 13)
                faceConnects.set(5, 14)
                faceConnects.set(4, 15)
                faceConnects.set(0, 16)
                faceConnects.set(4, 17)
                faceConnects.set(7, 18)
                faceConnects.set(1, 19)
                faceConnects.set(1, 20)
                faceConnects.set(7, 21)
                faceConnects.set(6, 22)
                faceConnects.set(2, 23)

                faceCounts = OpenMaya.MIntArray()
                faceCounts.setLength(6)
                faceCounts.set(4, 0)
                faceCounts.set(4, 1)
                faceCounts.set(4, 2)
                faceCounts.set(4, 3)
                faceCounts.set(4, 4)
                faceCounts.set(4, 5)

                meshFS = OpenMaya.MFnMesh()
                newMesh = meshFS.create(numVertices, numFaces, points, faceCounts, faceConnects, outData)

                return newMesh

        def compute(self, plug, data):
                if plug == animCube.outputMesh:
                        timeData = data.inputValue(animCube.time)
                        tempTime = timeData.asTime()

                        outputHandle = data.outputValue(animCube.outputMesh)

                        dataCreator = OpenMaya.MFnMeshData()
                        newOutputData = dataCreator.create()

                        self.createMesh(tempTime, newOutputData)

                        outputHandle.setMObject(newOutputData)
                        data.setClean(plug)
                else:
                        return OpenMaya.kUnknownParameter

def nodeCreator():
        return OpenMayaMPx.asMPxPtr( animCube() )

def nodeInitializer():
        unitAttr = OpenMaya.MFnUnitAttribute()
        typedAttr = OpenMaya.MFnTypedAttribute()

        animCube.time = unitAttr.create("time", "tm", OpenMaya.MFnUnitAttribute.kTime, 0.0)
        animCube.outputMesh = typedAttr.create("outputMesh", "out", OpenMaya.MFnData.kMesh)

        animCube.addAttribute(animCube.time)
        animCube.addAttribute(animCube.outputMesh)

        animCube.attributeAffects(animCube.time, animCube.outputMesh)


# initialize the script plug-in
def initializePlugin(mobject):
        mplugin = OpenMayaMPx.MFnPlugin(mobject)
        try:
                mplugin.registerNode( kPluginNodeName, kPluginNodeId, nodeCreator, nodeInitializer)
        except:
                sys.stderr.write( "Failed to register node: %s" % kPluginNodeName )
                raise

# uninitialize the script plug-in
def uninitializePlugin(mobject):
        mplugin = OpenMayaMPx.MFnPlugin(mobject)
        try:
                mplugin.deregisterNode( kPluginNodeId )
        except:
                sys.stderr.write( "Failed to deregister node: %s" % kPluginNodeName )
                raise
        

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