CVector3f Member List
This is the complete list of members for CVector3f, including all inherited members.
Absolute(const CVector3f &in_vector3)CVector3f
AbsoluteInPlace()CVector3f
Add(const CVector3f &in_vector3A, const CVector3f &in_vector3B)CVector3f
AddInPlace(const CVector3f &in_vector3)CVector3f
Clamp(const float in_fMinValue, const float in_fMaxValue, const CVector3f &in_vector3)CVector3f
ClampInPlace(const float in_fMinValue, const float in_fMaxValue)CVector3f
Cross(const CVector3f &in_vector3A, const CVector3f &in_vector3B)CVector3f
CVector3f()CVector3f
CVector3f(float in_fX, float in_fY, float in_fZ)CVector3f
CVector3f(const CVector3f &in_vector3)CVector3f
Dot(const CVector3f &in_vector3) const CVector3f
EpsilonEquals(const CVector3f &in_vector3, const float in_fEpsilon) const CVector3f
Equals(const CVector3f &in_vector3) const CVector3f
Get(const short &in_sIndex) const CVector3f
Get(float &io_fX, float &io_fY, float &io_fZ) const CVector3f
GetAngle(const CVector3f &in_vector3) const CVector3f
GetLength() const CVector3f
GetLengthSquared() const CVector3f
GetMaxComponent() const CVector3f
GetMaxComponentIndex() const CVector3f
GetMinComponent() const CVector3f
GetMinComponentIndex() const CVector3f
GetX() const CVector3f
GetY() const CVector3f
GetZ() const CVector3f
IsNull(const float in_fEpsilon=MicroEPS)CVector3f
LinearlyInterpolate(const CVector3f &in_vector3A, const CVector3f &in_vector3B, const float in_fAlpha)CVector3f
MulByMatrix3(const CVector3f &in_vector3, const CMatrix3f &in_matrix3)CVector3f
MulByMatrix3InPlace(const CMatrix3f &in_matrix3)CVector3f
MulByMatrix4(const CVector3f &in_vector3, const CMatrix4f &in_matrix4)CVector3f
MulByMatrix4InPlace(const CMatrix4f &in_matrix4)CVector3f
Negate(const CVector3f &in_vector3)CVector3f
NegateInPlace()CVector3f
Normalize(const CVector3f &in_vector3)CVector3f
NormalizeInPlace()CVector3f
operator!=(const CVector3f &in_vector3) const CVector3f
operator*=(const CMatrix3f &in_matrix3)CVector3f
operator*=(const CMatrix4f &in_matrix4)CVector3f
operator*=(const float in_fAlpha)CVector3f
operator+=(const CVector3f &in_vector3)CVector3f
operator-=(const CVector3f &in_vector3)CVector3f
operator<(const CVector3f &in_vector3) const CVector3f
operator=(const CVector3f &in_vector3)CVector3f
operator==(const CVector3f &in_vector3) const CVector3f
operator[](const short &in_sIndex) const CVector3f
operator[](const short &in_sIndex)CVector3f
operator~()CVector3f
PutX(const float in_fX)CVector3f
PutY(const float in_fY)CVector3f
PutZ(const float in_fZ)CVector3f
Scale(const float in_fAlpha, const CVector3f &in_vector3)CVector3f
ScaleAdd(const float in_fS, const CVector3f &in_vector3A, const CVector3f &in_vector3B)CVector3f
ScaleAddInPlace(const float in_fS, const CVector3f &in_vector3)CVector3f
ScaleInPlace(const float in_fAlpha)CVector3f
Set(const short &in_sIndex, const float in_val)CVector3f
Set(const float in_fX, const float in_fY, const float in_fZ)CVector3f
SetLength(const float in_val)CVector3f
SetNull()CVector3f
Sub(const CVector3f &in_vector3A, const CVector3f &in_vector3B)CVector3f
SubInPlace(const CVector3f &in_vector3)CVector3f
~CVector3f()CVector3f