CGraphicSequencer Member List
This is the complete list of members for CGraphicSequencer, including all inherited members.
CGraphicSequencer()CGraphicSequencer
CreateState(siXGSStateType in_eType, const CString &in_pID, void *in_pValuePtr, void **out_pStateHandle) const CGraphicSequencer
DeleteState(siXGSStateType in_eType, const CString &in_pID) const CGraphicSequencer
GetCamera() const CGraphicSequencer
GetContextFlags(LONG *out_lFlags) const CGraphicSequencer
GetFramebufferInfo() const CGraphicSequencer
GetGraphicDriver() const CGraphicSequencer
GetNbStates(siXGSStateType in_eType, INT *out_pNbStates) const CGraphicSequencer
GetRendererProperty(const CTime &in_rTime) const CGraphicSequencer
GetSceneDirtyFlag(bool *out_bBool) const CGraphicSequencer
GetSetting(XSI::CString in_name) const CGraphicSequencer
GetStateHandle(siXGSStateType in_eType, const CString &in_pID, void **out_pStateHandle) const CGraphicSequencer
GetStateValue(siXGSStateType in_eType, void *in_lStateHandle, void *out_pStateValue) const CGraphicSequencer
GetViewportSize(UINT &out_uiStartX, UINT &out_uiStartY, UINT &out_Width, UINT &out_Height) const CGraphicSequencer
IsPlayback()CGraphicSequencer
PutFramebufferData(UINT in_uiFramebufferIndex, ULONG in_ulSizeInBytes, void *in_pData) const CGraphicSequencer
RegisterDisplayCallback(const CString &in_szName, const LONG in_lStateFlags, const siDisplayCallback in_eType, const siViewMode in_eViewMode, const CString &in_szCustomViewModeName) const CGraphicSequencer
RegisterPassCallback(const CString &in_szPassName, const LONG in_lStateFlags, const LONG in_lPassFlags, const CString &in_szRelativePassName) const CGraphicSequencer
RegisterViewportCallback(const CString &in_szName, const LONG in_lStateFlags, const siDisplayCallback in_eType, const siGraphicDriver in_eDriver, const siViewMode in_eViewMode, const CStringArray &in_szCustomViewModeList) const CGraphicSequencer
RegisterViewportMode(const CString &in_szName, const siGraphicDriver in_eAPI, LONG in_lFeatures) const CGraphicSequencer
RenderListUsingMaterial(const CRefArray &in_pObjectList, const CString &in_szShaderName) const CGraphicSequencer
RenderListUsingMode(const CRefArray &in_pObjectList, const siViewMode in_eViewMode) const CGraphicSequencer
RenderSceneUsingMaterial(const CString &in_szShaderName, INT in_lRenderFlags) const CGraphicSequencer
RenderSceneUsingMode(const siViewMode in_eViewMode, INT in_lRenderFlags) const CGraphicSequencer
SetStateValue(siXGSStateType in_eType, void *in_lStateHandle, void *in_pStateValue) const CGraphicSequencer
~CGraphicSequencer()CGraphicSequencer