
PolygonFace の各 PolygonNode オブジェクトを含む PolygonNodeCollection を戻します。
// get accessor PolygonNodeCollection rtn = PolygonFace.Nodes; |
set oObject = Application.ActiveProject.ActiveScene.Root.AddGeometry("Cube","MeshSurface")
set oPolygonMesh = oObject.ActivePrimitive.Geometry
set oPolygonFace = oPolygonMesh.Polygons(0)
set oPolygonNodes = oPolygonFace.Nodes |