
この NurbsSample がサンプリングされたNurbsSurfaceを戻します。
// get accessor NurbsSurface rtn = NurbsSample.NurbsSurface; |
set oCube = ActiveSceneRoot.AddGeometry("Cube","NurbsSurface")
set oNurbsSample = oCube.ActivePrimitive.Geometry.Surfaces(0).NurbsSamples(12)
set oNurbsSurface = oNurbsSample.NurbsSurface |