デルタの各 ActionDelta オブジェクトを含む ActionDeltaCollection を戻します。
// get accessor ActionDeltaCollection rtn = Delta.ActionDeltas; |
/* This example shows how to add static value delta items to an ActionDelta */ NewScene(null, false); // Create a reference model from a cube var oRoot = Application.ActiveProject.ActiveScene.Root; var oCube = oRoot.AddGeometry("Cube", "MeshSurface"); var emdlFileRefModel = XSIUtils.BuildPath(Application.InstallationPath(siProjectPath), "Models", "MyModel.emdl"); CreateModelAndConvertToRef(oCube, emdlFileRefModel ); // Add the Delta object var oDelta = AddDelta(oCube.Model); // Add an action of type siModificationDeltaStaticValue var oDeltaAction = oDelta.AddAction(siModificationDeltaStaticValue) // Add the Static value item oDeltaAction.AddStaticValueItem(oCube + ".kine.global.posx", 10); oDeltaAction.AddStaticValueItem(oCube + ".kine.global.posy", 10); // Get the ActionDelta collection var oActionDeltaColl = oDelta.ActionDeltas; for (var i=0; i<oActionDeltaColl.Count; i++) { // Print ActionDelta Application.Logmessage(oActionDeltaColl(i).Name); } // Output of above script: //INFO : StoredPositions |