TextureLayerPort class declaration. More...
#include <xsi_projectitem.h>
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Classes | |
class | TextureLayerPort |
The TextureLayerPort is an object used to describe which specific shader and material parameters a TextureLayer affects. Like shader connections, they indicate what shader ports are being driven by the layer. More... | |
Namespaces | |
namespace | XSI |
The XSI namespace defines a region where all API classes are declared. Namespaces are used to prevent global namespace pollution and name clashing. |
TextureLayerPort class declaration.
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