Partition class declaration. More...
#include <xsi_group.h>
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Classes | |
class | Partition |
A Partition is a division of a Pass, which behaves like a Group. Partitions are used to organize scene elements within a Pass. There are only two types of partitions: object and light. Light partitions can only contain lights, and object partitions can only contain geometric objects. More... | |
Namespaces | |
namespace | XSI |
The XSI namespace defines a region where all API classes are declared. Namespaces are used to prevent global namespace pollution and name clashing. |
Partition class declaration.
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