, including all inherited members.
| AddCustomOp(const CString &in_type, const CRefArray &in_inputs=CRefArray(), const CString &in_name=L"", siConstructionMode in_mode=siConstructionModeDefault, CStatus *io_pst=0) | ProjectItem | |
| AddICEAttribute(const CString &in_name, XSI::siICENodeDataType in_DataType, XSI::siICENodeStructureType in_StructureType, XSI::siICENodeContextType in_ContextType) | ProjectItem | |
| AddProperty(const CString &in_preset, bool in_bBranch=false, const CString &in_name=CString()) | Shader | |
| AddScriptedOp(const CString &in_code=L"", const CRefArray &in_inputs=CRefArray(), const CString &in_name=L"", const CString &in_language=L"", siConstructionMode in_mode=siConstructionModeDefault, CStatus *out_pst=0) | ProjectItem | |
| AddScriptedOpFromFile(const CString &in_filename=L"", const CRefArray &in_inputs=CRefArray(), const CString &in_name=L"", const CString &in_language=L"", siConstructionMode in_mode=siConstructionModeDefault, CStatus *out_pst=0) | ProjectItem | |
| AddSharedTextureLayer(const TextureLayer &in_layer, bool in_bAfter=true, const TextureLayer &in_refLayer=TextureLayer()) | Shader | |
| BelongsTo(const CString &in_family) const | ProjectItem | |
| CBase() | CBase | |
| CreateTextureLayer(const CString &in_strName=CString(), bool in_bAfter=true, const TextureLayer &in_refLayer=TextureLayer()) | Shader | |
| EvaluateAt(double in_dFrame=DBL_MAX) | ProjectItem | |
| GetAllImageClips() const | Shader | |
| GetAllShaders() const | Shader | |
| GetAnimatedParameters(siSourceType in_sourceType=siAnySource, bool in_bLocal=false) const | ProjectItem | |
| GetApplication() const | SIObject | |
| GetBranchFlag() const | ProjectItem | |
| GetCapabilities() const | ProjectItem | |
| GetCategories() const | SIObject | |
| GetClassID() const | Shader | [virtual] |
| GetClassIDName() const | CBase | |
| GetCodePath(const CString &in_strRenderer) const | Shader | |
| GetCodeText(const CString &in_strRenderer) const | Shader | |
| GetColorParameterValue(const CString &in_name, float &out_red, float &out_green, float &out_blue, float &out_alpha, double in_time=DBL_MAX) | Shader | |
| GetEvaluationID() | ProjectItem | |
| GetFamilies() const | ProjectItem | |
| GetFullName() const | SIObject | |
| GetHelp() const | SIObject | |
| GetHierarchicalEvaluationID() | ProjectItem | |
| GetICEAttributeFromName(const CString &in_name) const | ProjectItem | |
| GetICEAttributes() const | ProjectItem | |
| GetImageClips() const | Shader | |
| GetLockLevel() | ProjectItem | |
| GetLockOwners(siLockLevel in_eLevel=siLockLevelAll, bool in_bLocal=false) const | ProjectItem | |
| GetLockOwners() const | ProjectItem | |
| GetLockType() | ProjectItem | |
| GetModel() const | ProjectItem | |
| GetName() const | SIObject | |
| GetNestedObjects() const | SIObject | |
| GetObjectID() const | ProjectItem | |
| GetOrigin() const | SIObject | |
| GetOriginPath() const | SIObject | |
| GetOutputType() const | Shader | |
| GetOutputType2() const | Shader | |
| GetOwners() const | ProjectItem | |
| GetParameter(const CString &in_scriptname) const | ProjectItem | |
| GetParameters() const | ProjectItem | |
| GetParameterValue(const CString &in_scriptname, double in_time=DBL_MAX) const | ProjectItem | |
| GetParent() const | SIObject | |
| GetParent3DObject() const | ProjectItem | |
| GetPortDisplayName(const CString &in_portScriptName) const | Shader | |
| GetPPGLayout() const | ProjectItem | |
| GetProgID() const | Shader | |
| GetProperties() const | Shader | |
| GetRef() const | CBase | |
| GetRendererOption(const CString &in_strRenderer, const CString &in_strOption) const | Shader | |
| GetRoot(void) const | Shader | |
| GetSelected(siBranchFlag in_branchFlag=siNode) const | ProjectItem | |
| GetShaderContainer() const | Shader | |
| GetShaderDef() const | Shader | |
| GetShaderInputType(const CString &in_scriptname) const | Shader | |
| GetShaderParameterTargets(const CString &in_paramscriptname) const | Shader | |
| GetShaderParameterType(const CString &in_paramscriptname, bool &out_input) const | Shader | |
| GetShaders() const | Shader | |
| GetShaderType() const | Shader | |
| GetSymbolName(const CString &in_strRenderer) const | Shader | |
| GetTaggedParameters(siTags in_tags=siTagAll, bool in_bLocal=false) const | ProjectItem | |
| GetTextureLayers() const | Shader | |
| GetType() const | SIObject | |
| GetUniqueName() const | SIObject | |
| HasRenderer(const CString &in_strRenderer) const | Shader | |
| IsA(siClassID in_ClassID) const | Shader | [virtual] |
| XSI::CBase::IsA(const CRef &in_ref) const | CBase | |
| IsAnimated(siSourceType in_sourceType=siAnySource, bool in_bLocal=false) const | ProjectItem | |
| IsEqualTo(const CRef &in_ref) const | SIObject | |
| IsKindOf(const CString &in_objectType) const | ProjectItem | |
| IsLocked() | ProjectItem | |
| IsRelationship(siPSetRelationship in_PSetRelationship) const | ProjectItem | |
| IsValid() const | CBase | |
| operator CRef &() | CBase | |
| operator!=(const CBase &in_obj) const | CBase | |
| operator=(const Shader &in_obj) | Shader | |
| operator=(const CRef &in_ref) | Shader | |
| XSI::ProjectItem::operator=(const ProjectItem &in_obj) | ProjectItem | |
| XSI::SIObject::operator=(const SIObject &in_obj) | SIObject | |
| operator==(const CBase &in_obj) const | CBase | |
| ProjectItem() | ProjectItem | |
| ProjectItem(const CRef &in_ref) | ProjectItem | |
| ProjectItem(const ProjectItem &in_obj) | ProjectItem | |
| PutCapabilityFlag(siCapabilities in_flag, bool in_bEnable) | ProjectItem | |
| PutColorParameterValue(const CString &in_name, float in_red, float in_green, float in_blue, float in_alpha=1.0f, double in_time=DBL_MAX) | Shader | |
| PutName(const CString &in_name) | SIObject | |
| PutParameterValue(const CString &in_scriptname, bool in_val, double in_time=DBL_MAX) | ProjectItem | |
| PutParameterValue(const CString &in_scriptname, double in_val, double in_time=DBL_MAX) | ProjectItem | |
| PutParameterValue(const CString &in_scriptname, float in_val, double in_time=DBL_MAX) | ProjectItem | |
| PutParameterValue(const CString &in_scriptname, short in_val, double in_time=DBL_MAX) | ProjectItem | |
| PutParameterValue(const CString &in_scriptname, LONG in_val, double in_time=DBL_MAX) | ProjectItem | |
| PutParameterValue(const CString &in_scriptname, LLONG in_val, double in_time=DBL_MAX) | ProjectItem | |
| PutParameterValue(const CString &in_scriptname, const CValue &in_val, double in_time=DBL_MAX) | ProjectItem | |
| PutParameterValue(const CString &in_scriptname, const CRef &in_val, double in_time=DBL_MAX) | ProjectItem | |
| PutParameterValue(const CString &in_scriptname, const CString &in_val, double in_time=DBL_MAX) | ProjectItem | |
| PutPortDisplayName(const CString &in_portScriptName, const CString &in_displayName) | Shader | |
| PutSelected(bool in_newState, siBranchFlag in_branchFlag=siNode) | ProjectItem | |
| RemoveICEAttribute(const CString &in_name) | ProjectItem | |
| RemoveTextureLayer(const TextureLayer &in_layer) | Shader | |
| ResetObject() | CBase | |
| SetLock(siLockLevel in_level=siLockLevelAll) | ProjectItem | |
| SetObject(const CRef &in_obj) | CBase | |
| Shader() | Shader | |
| Shader(const CRef &in_ref) | Shader | |
| Shader(const Shader &in_obj) | Shader | |
| SIObject() | SIObject | |
| SIObject(const CRef &in_ref) | SIObject | |
| SIObject(const SIObject &in_obj) | SIObject | |
| UnSetLock(siLockLevel in_level=siLockLevelAll, const CString &in_password=CString()) | ProjectItem | |
| ~CBase() | CBase | [virtual] |
| ~ProjectItem() | ProjectItem | |
| ~Shader() | Shader | |
| ~SIObject() | SIObject | |