Material Member List
This is the complete list of members for Material, including all inherited members.
AddCustomOp(const CString &in_type, const CRefArray &in_inputs=CRefArray(), const CString &in_name=L"", siConstructionMode in_mode=siConstructionModeDefault, CStatus *io_pst=0)ProjectItem
AddICEAttribute(const CString &in_name, XSI::siICENodeDataType in_DataType, XSI::siICENodeStructureType in_StructureType, XSI::siICENodeContextType in_ContextType)ProjectItem
AddProperty(const CString &in_preset, bool in_bBranch=false, const CString &in_name=CString())Material
AddScriptedOp(const CString &in_code=L"", const CRefArray &in_inputs=CRefArray(), const CString &in_name=L"", const CString &in_language=L"", siConstructionMode in_mode=siConstructionModeDefault, CStatus *out_pst=0)ProjectItem
AddScriptedOpFromFile(const CString &in_filename=L"", const CRefArray &in_inputs=CRefArray(), const CString &in_name=L"", const CString &in_language=L"", siConstructionMode in_mode=siConstructionModeDefault, CStatus *out_pst=0)ProjectItem
AddSharedTextureLayer(const TextureLayer &in_layer, bool in_bAfter=true, const TextureLayer &in_refLayer=TextureLayer())Material
BelongsTo(const CString &in_family) const ProjectItem
CBase()CBase
CreateTextureLayer(const CString &in_strName=CString(), bool in_bAfter=true, const TextureLayer &in_refLayer=TextureLayer())Material
EvaluateAt(double in_dFrame=DBL_MAX)ProjectItem
FindShaders(const CString &in_filtername) const Material
GetAllImageClips() const Material
GetAllShaders() const Material
GetAnimatedParameters(siSourceType in_sourceType=siAnySource, bool in_bLocal=false) const ProjectItem
GetApplication() const SIObject
GetBranch() const Property
GetBranchFlag() const ProjectItem
GetCapabilities() const ProjectItem
GetCategories() const SIObject
GetClassID() const Material [virtual]
GetClassIDName() const CBase
GetConnectedClusterProperties(CParameterRefArray &out_refArray) const Material
GetCurrentImageClip() const Material
GetCurrentImageClip2() const Material
GetCurrentTexture() const Material
GetCurrentUV() const Material
GetEvaluationID()ProjectItem
GetFamilies() const ProjectItem
GetFullName() const SIObject
GetHelp() const SIObject
GetHierarchicalEvaluationID()ProjectItem
GetICEAttributeFromName(const CString &in_name) const ProjectItem
GetICEAttributes() const ProjectItem
GetImageClips() const Material
GetLibrary() const Material
GetLockLevel()ProjectItem
GetLockOwners(siLockLevel in_eLevel=siLockLevelAll, bool in_bLocal=false) const ProjectItem
GetLockOwners() const ProjectItem
GetLockType()ProjectItem
GetModel() const ProjectItem
GetName() const SIObject
GetNestedObjects() const SIObject
GetObjectID() const ProjectItem
GetOGLMaterial() const Material
GetOGLTexture() const Material
GetOrigin() const SIObject
GetOriginPath() const SIObject
GetOwners() const ProjectItem
GetParameter(const CString &in_scriptname) const ProjectItem
GetParameters() const ProjectItem
GetParameterValue(const CString &in_scriptname, double in_time=DBL_MAX) const ProjectItem
GetParent() const SIObject
GetParent3DObject() const ProjectItem
GetPPGLayout() const ProjectItem
GetProperties() const Material
GetRef() const CBase
GetSelected(siBranchFlag in_branchFlag=siNode) const ProjectItem
GetShaderInputType(const CString &in_paramscriptname) const Material
GetShaders() const Material
GetSingleton() const Property
GetTaggedParameters(siTags in_tags=siTagAll, bool in_bLocal=false) const ProjectItem
GetTextureLayers() const Material
GetType() const SIObject
GetUniqueName() const SIObject
GetUnresolvedFullname() const Material
GetUsedBy() const Material
IsA(siClassID in_ClassID) const Material [virtual]
XSI::CBase::IsA(const CRef &in_ref) const CBase
IsAnimated(siSourceType in_sourceType=siAnySource, bool in_bLocal=false) const ProjectItem
IsEqualTo(const CRef &in_ref) const SIObject
IsKindOf(const CString &in_objectType) const ProjectItem
IsLocked()ProjectItem
IsRelationship(siPSetRelationship in_PSetRelationship) const ProjectItem
IsResolved()Material
IsValid() const CBase
Material()Material
Material(const CRef &in_ref)Material
Material(const Material &in_obj)Material
operator CRef &()CBase
operator!=(const CBase &in_obj) const CBase
operator=(const Material &in_obj)Material
operator=(const CRef &in_ref)Material
XSI::Property::operator=(const Property &in_obj)Property
XSI::ProjectItem::operator=(const ProjectItem &in_obj)ProjectItem
XSI::SIObject::operator=(const SIObject &in_obj)SIObject
operator==(const CBase &in_obj) const CBase
ProjectItem()ProjectItem
ProjectItem(const CRef &in_ref)ProjectItem
ProjectItem(const ProjectItem &in_obj)ProjectItem
Property()Property
Property(const CRef &in_ref)Property
Property(const Property &in_obj)Property
PutBranch(bool in_bState)Property
PutCapabilityFlag(siCapabilities in_flag, bool in_bEnable)ProjectItem
PutName(const CString &in_name)SIObject
PutParameterValue(const CString &in_scriptname, bool in_val, double in_time=DBL_MAX)ProjectItem
PutParameterValue(const CString &in_scriptname, double in_val, double in_time=DBL_MAX)ProjectItem
PutParameterValue(const CString &in_scriptname, float in_val, double in_time=DBL_MAX)ProjectItem
PutParameterValue(const CString &in_scriptname, short in_val, double in_time=DBL_MAX)ProjectItem
PutParameterValue(const CString &in_scriptname, LONG in_val, double in_time=DBL_MAX)ProjectItem
PutParameterValue(const CString &in_scriptname, LLONG in_val, double in_time=DBL_MAX)ProjectItem
PutParameterValue(const CString &in_scriptname, const CValue &in_val, double in_time=DBL_MAX)ProjectItem
PutParameterValue(const CString &in_scriptname, const CRef &in_val, double in_time=DBL_MAX)ProjectItem
PutParameterValue(const CString &in_scriptname, const CString &in_val, double in_time=DBL_MAX)ProjectItem
PutSelected(bool in_newState, siBranchFlag in_branchFlag=siNode)ProjectItem
RemoveICEAttribute(const CString &in_name)ProjectItem
RemoveTextureLayer(const TextureLayer &in_layer)Material
ResetObject()CBase
Resolve()Material
SetLock(siLockLevel in_level=siLockLevelAll)ProjectItem
SetObject(const CRef &in_obj)CBase
SIObject()SIObject
SIObject(const CRef &in_ref)SIObject
SIObject(const SIObject &in_obj)SIObject
UnSetLock(siLockLevel in_level=siLockLevelAll, const CString &in_password=CString())ProjectItem
~CBase()CBase [virtual]
~Material()Material
~ProjectItem()ProjectItem
~Property()Property
~SIObject()SIObject