| CLine() | CLine | |
| CLine(const CVector3 &in_point, const CVector3 &in_tangent) | CLine | |
| CLine(const CLine &in_line) | CLine | |
| Collinear(const CLine &in_line) const | CLine | |
| EpsilonEquals(const CLine &in_line, double in_dEpsilon) const | CLine | |
| Equals(const CLine &in_line) const | CLine | |
| GetClosestPoint(const CLine &in_line) const | CLine | |
| GetDistance(const CVector3 &in_point) const | CLine | |
| GetDistance(const CLine &in_line) const | CLine | |
| GetOrigin() const | CLine | |
| GetParameter(const CVector3 &in_point) const | CLine | |
| GetPosition(double in_param) const | CLine | |
| GetTangent() const | CLine | |
| Intersect(const CLine &in_line, CVector3 &out_point) const | CLine | |
| MulByMatrix3(const CLine &in_line, const CMatrix3 &in_matrix3) | CLine | |
| MulByMatrix3InPlace(const CMatrix3 &in_matrix3) | CLine | |
| MulByMatrix4(const CLine &in_line, const CMatrix4 &in_matrix4) | CLine | |
| MulByMatrix4InPlace(const CMatrix4 &in_matrix4) | CLine | |
| MulByTransformation(const CLine &in_line, const CTransformation &in_transformation) | CLine | |
| MulByTransformationInPlace(const CTransformation &in_transformation) | CLine | |
| operator!=(const CLine &in_line) const | CLine | |
| operator*=(const CMatrix3 &in_matrix3) | CLine | |
| operator*=(const CMatrix4 &in_matrix4) | CLine | |
| operator*=(const CTransformation &in_transformation) | CLine | |
| operator=(const CLine &in_line) | CLine | |
| operator==(const CLine &in_line) const | CLine | |
| Parallel(const CLine &in_line) const | CLine | |
| Project(const CVector3 &in_point) const | CLine | |
| Set(const CVector3 &in_point, const CVector3 &in_tangent) | CLine | |
| SetOrigin(const CVector3 &in_point) | CLine | |
| SetTangent(const CVector3 &in_tangent) | CLine | |
| ~CLine() | CLine |