This is the complete list of members for
IRTSExecutionState, including all inherited members.
ClearUniforms()=0 | IRTSExecutionState | [pure virtual] |
DefineUniform(XSI_RTS_Uniform::eUniformType in_eType, const char *in_szName, unsigned int in_uiSize, void *in_pData)=0 | IRTSExecutionState | [pure virtual] |
DrawGeometry(XSI::siGraphicDriver in_eDriver, XSI_RTS_Primitive *in_pGeometry, XSI_RTS_Attribute *in_pAttributes, void *in_pAttribData, XSI_RTS_Attribute_Size *in_pAttributesSize)=0 | IRTSExecutionState | [pure virtual] |
DrawGeometry(XSI::siGraphicDriver in_eDriver, XSI_RTS_Primitive *in_pGeometry, const char *in_szMapping, void *in_pAttribData, XSI_RTS_Attribute_Size *in_pAttributesSize)=0 | IRTSExecutionState | [pure virtual] |
GetAttributeDescriptorFromMapping(const char *in_szMapping)=0 | IRTSExecutionState | [pure virtual] |
GetCamera()=0 | IRTSExecutionState | [pure virtual] |
GetChannel(int in_iBuffer)=0 | IRTSExecutionState | [pure virtual] |
GetGraphicsAPI(XSI::siGraphicDriver in_eDriver)=0 | IRTSExecutionState | [pure virtual] |
GetMaterial()=0 | IRTSExecutionState | [pure virtual] |
GetNbUniforms()=0 | IRTSExecutionState | [pure virtual] |
GetPrimitive()=0 | IRTSExecutionState | [pure virtual] |
GetRenderMode()=0 | IRTSExecutionState | [pure virtual] |
GetShader()=0 | IRTSExecutionState | [pure virtual] |
GetShaderInstanceData()=0 | IRTSExecutionState | [pure virtual] |
GetShaderParameters()=0 | IRTSExecutionState | [pure virtual] |
GetShaderUniqueID()=0 | IRTSExecutionState | [pure virtual] |
GetStateList()=0 | IRTSExecutionState | [pure virtual] |
GetSystemParams()=0 | IRTSExecutionState | [pure virtual] |
GetUniformList()=0 | IRTSExecutionState | [pure virtual] |
PopExecutionState()=0 | IRTSExecutionState | [pure virtual] |
PushExecutionState()=0 | IRTSExecutionState | [pure virtual] |
RaiseError(const char *in_szError, eErrorType in_eErrorType)=0 | IRTSExecutionState | [pure virtual] |
RaiseError(const char *in_szError, eErrorType in_eErrorType, int in_Parameter, ULONG_PTR in_lData)=0 | IRTSExecutionState | [pure virtual] |
SetShaderInstanceData(void *in_pData)=0 | IRTSExecutionState | [pure virtual] |