v4.0
ClipRelation のマスタクリップとスレーブクリップを入れ替え、新しいスレーブ/マスタクリップの ClipRelation オブジェクト間のオフセットを再計算します。
SwapRelationMasterAndSlaveClip( [Relation] ); |
パラメータ | タイプ | 説明 |
---|---|---|
Relation | ClipRelation |
リレーション デフォルト値: Current selection, if empty:pick session |
// This example shows how to create a ClipRelation between two clip object and exchange the // the master and slave clip. CreatePrim("Cone", "MeshSurface", null, null); Translate(null, 5.57429595406375, 0.195303936039821, -1.95303936039821E-02, siRelative, siView, siObj, siXYZ, null, null, siXYZ, null, null, null, null, null, null, 0); StoreAction(null, "cone.kine.local.sclx,cone.kine.local.scly,cone.kine.local.sclz,cone.kine.local.rotx,cone.kine.local.roty,cone.kine.local.rotz,cone.kine.local.posx,cone.kine.local.posy,cone.kine.local.posz", 1, "StoredStaticPose", true, 1, 5, false, false); SelectObj("cone", null, true); AddTrack("Scene_Root", "Scene_Root", 0, null, null); AddTrack("Scene_Root", "Scene_Root", 0, null, null); AddClip("Scene_Root", "Sources.Scene_Root.StoredStaticPose", null, "Mixer.Mixer_Anim_Track", 19, null, null, null, null); AddClip("Scene_Root", "Sources.Scene_Root.StoredStaticPose", null, "Mixer.Mixer_Anim_Track1", 47, null, null, null, null); var myClipRelation = AddClipRelation("Mixer.Mixer_Anim_Track.StoredStaticPose_Clip", "Mixer.Mixer_Anim_Track1.StoredStaticPose_Clip1", null); SwapRelationMasterAndSlaveClip( myClipRelation ); |