siPasteUVsMode

Introduced

v9.0 (2011)

Description

This indicates how UVs copied from one object are pasted onto a different object with the same topology.

C# Syntax

siPasteUVsMode.siDefaultPasteUVsMode                                        // 0
siPasteUVsMode.siPasteUVsUsingSourceIndices                                 // 1
siPasteUVsMode.siPasteUVsUsingTargetIndices                                 // 2

Constant Value Description
siDefaultPasteUVsMode 0 Default mode which tries to match UVs based on vertex and polygon ordering. If that fails the source UV indices and then the target UV indices will be used in that order.
siPasteUVsUsingSourceIndices 1 Paste the UVs using the source object UVs indices
siPasteUVsUsingTargetIndices 2 Paste the UVs using the target object UVs indices

Applies To

PasteUVW