siICERenderPropSuffix

Introduced

v10.0 (2012)

Description

A list of supported suffixes to use when naming ICE attributes for rendering meshes. Usefull when generating texture coordinates from ICE.

C# Syntax

StringModule.siICERenderPropSuffixUWrap                                     // _u_wrap
StringModule.siICERenderPropSuffixVWrap                                     // _v_wrap
StringModule.siICERenderPropSuffixWWrap                                     // _w_wrap
StringModule.siICERenderPropSuffixTransform                                 // _transform
StringModule.siICERenderPropSuffixIsHomogeneous                             // _ishomogeneous
StringModule.siICERenderPropSuffixSmoothWhenSubd                            // _smoothwhensubdi

Constant Value Description
siICERenderPropSuffixUWrap _u_wrap Constant Boolean ICE attribute to control texture U wrapping. Valid only when used on a texture space parameter.
siICERenderPropSuffixVWrap _v_wrap Constant Boolean ICE attribute to control texture V wrapping. Valid only when used on a texture space parameter.
siICERenderPropSuffixWWrap _w_wrap Constant Boolean ICE attribute to control texture W wrapping. Valid only when used on a texture space parameter.
siICERenderPropSuffixTransform _transform Constant Matrix44 ICE attribute to control texture matrix. Valid only when used on a texture space parameter.
siICERenderPropSuffixIsHomogeneous _transform Constant Boolean ICE attribute to control if coordinates are homogeneous. Valid only for rendering when used on a texture space parameter.
siICERenderPropSuffixSmoothWhenSubd _smoothwhensubdi Constant Boolean ICE attribute to control if attributes are smoothed based on the subdivision ssurface algorithm. Valid only for rendering on subdivision surface meshes.