This mode is used to determine if we should keep, hide or delete the inputs after a generator is applied

C# Syntax

siGeneratorInputsDisposalMode.siKeepGenOpInputs                             // 0
siGeneratorInputsDisposalMode.siHideGenOpInputs                             // 1
siGeneratorInputsDisposalMode.siDeleteGenOpInputs                           // 2

Constant Value Description
siKeepGenOpInputs 0 Keep the inputs
siHideGenOpInputs 1 Hide the inputs
siDeleteGenOpInputs 2 Delete the inputs

Applies To

ApplyGenOp ExtractFromComponents MeshSubdivideWithCenter