v9.0 (2011)
Sets the minimum and maximum values for this parameter definition. This defines the valid value range when instantiated (Parameter.Min and Parameter.Max).
ShaderParamDefOptions.SetHardLimit( Object in_vMin, Object in_vMax ); |
ShaderParamDefOptions.SetHardLimit( in_vMin, in_vMax ); |
Parameter | Type | Description |
---|---|---|
in_vMin | Variant | Minimum allowable value. |
in_vMax | Variant | Maximum allowable value. |