ShaderArrayParameter.Move operator


v9.0 (2011)


Moves an element up or down in the array relative to its current position. The new position of the parameter is calculated by adding in_lUpDown to the current index and clamping the result to the array boundaries (0 to ShaderArrayParameter.Count - 1).

C# Syntax

ShaderArrayParameter.Move( Object& in_Param, Int32 in_upDown );

Scripting Syntax

ShaderArrayParameter.Move( in_param, in_upDown );


Parameter Type Description
in_param Variant The ShaderParameter to move
in_upDown Long Number of places to move the item. Use a positive value to move the item down the stack and a negative value to move the item up.