v7.0
Changes a port display name. If nothing is specified (or is an empty string) in the PortDisplayName argument, the Parameter.ScriptName is used for the display name.
Shader.PutPortDisplayName( String in_ScriptName, String in_DisplayName ); |
Shader.PutPortDisplayName( PortScriptName, PortDisplayName ); |
Parameter | Type | Description |
---|---|---|
PortScriptName | String | Script name of a port on the shader. |
PortDisplayName | String | Diplay Name to use. |