v9.0 (2011)
Registers a custom shader language parser in Softimage.
Note: For an example of a shader language parser, see the
Puck Shader Language Parser
example.
PluginItem PluginRegistrar.RegisterShaderLanguageParser( String in_ParserName ); |
oReturn = PluginRegistrar.RegisterShaderLanguageParser( in_ParserName ); |
Parameter | Type | Description |
---|---|---|
in_ParserName | String | Name of the custom parser |