v6.0
Creates a new Framebuffer object for the pass. The framebuffer is created with a default filename and is immediately enabled.
Framebuffer Pass.CreateFramebuffer( Object in_varRenderChannel ); |
oReturn = Pass.CreateFramebuffer( RenderChannel ); |
Parameter | Type | Description |
---|---|---|
RenderChannel | String or RenderChannel | Either the name of an already existing render channel or a RenderChannel object. |