Returns the FxOperator object connected to the specified input connection.
FxOperator FxOperator.GetConnectedOperator( Int32 in_nIndex ); |
oReturn = FxOperator.GetConnectedOperator( Index ); |
Parameter | Type | Description |
---|---|---|
Index | Long | Index of the input connection |
set oRoot = ActiveProject.ActiveScene.Root set oTree = oRoot.AddFxTree set oFxOp = oTree.AddImageOperator("Noise") set oSource = oTree.AddImageOperator("HighPassFilter") oSource.Connect oFxOp, 0 LogMessage oFxOp.GetConnectedOperator(0).Name & " is connected to input 0" |