v4.0
Sets an attribute on the context. This is a way to pass some additional information or instructions to Softimage regarding the outcome of the callback. Supported attributes, if any, are documented along with the callbacks of each PluginItem. If the attribute does not exist it is added, otherwise the existing value is replaced by the new value.
Context.SetAttribute( String in_AttributeName, Object in_AttributeValue ); |
Context.SetAttribute( AttributeName, AttributeValue ); |
Parameter | Type | Description |
---|---|---|
AttributeName | String | The attribute to set. |
AttributeValue | Variant | New value for the attribute. |