v5.0
Translate the selected objects based on view coordinates. The amount of translation is based on the center of the selection in pixel coordinates.
ViewTranslate( [View], [X], [Y] ); |
Parameter | Type | Description | ||||||||||||
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View | Integer |
View Default Value: -1 (current viewport)
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X | Double |
Number of pixels to translate in X. Default Value: 0 |
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Y | Double |
Number of pixels to translate in Y. Default Value: 0 |
' Get the camera from View A CreatePrim "Cone", "MeshSurface" ' Translate 2 pixels to the right in the top view ViewTranslate 0, 2.0, 0.0 |