v1.0
Adds a shader entry to an Override property.
SIAddShaderEntryToOverride( PresetObj, InputObj, Path, [Name] ); |
Parameter | Type | Description |
---|---|---|
PresetObj | String or a preset object (see SIGetPreset) | Shader Presets |
InputObj | String |
Override property to add an entry to Default Value: First Override property in current selection |
Path | String | Relative path to the shader to overwrite with this entry |
Name | String | Preset name |